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SC2 Assistance
SC2 Assistance
Discussion of StarCraft 2 map-making and content creation. Including, but not limited to: artwork, data editor, terrain, and triggers.
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Pages: < 1 « 13 14 15 16 1728 >

Topic Replies Views Starter / Time Last Post

[Solved] Computer Allied with players
 
2 3370 Oct 4 2010, 9:38 pm
DevliN
Oct 5 2010, 2:22 am
DevliN

Removing build time through triggers?
 
1 1685 Oct 2 2010, 12:30 am
Dalarsco
Oct 4 2010, 5:59 pm
Roy

Increasing Hero Attributes...
 I'm baffled...
3 2226 Oct 3 2010, 5:29 pm
NicholasBeige
Oct 4 2010, 12:35 am
Temp

Consumable Item Difficulties
 I'm having a problem. :\
4 3180 Oct 1 2010, 8:21 am
Alzarath
Oct 2 2010, 8:59 pm
Alzarath

Modifying an Actor through triggers
 
1 1269 Oct 2 2010, 1:39 am
payne
Oct 2 2010, 4:53 am
Temp

Record Movie trigger function
 is broken and stupid and !awesome
2 2152 Oct 1 2010, 1:31 am
Biophysicist
Oct 1 2010, 10:08 pm
Biophysicist

Creating Units
 Need assistance creating/settings units
8 3309 Aug 1 2010, 12:35 am
qurqle
Oct 1 2010, 4:31 pm
qurqle

[Solved] Apply camera multi players
 Camera triggers
6 3093 Sep 29 2010, 6:13 pm
Bolshevik09
Oct 1 2010, 3:04 pm
Bolshevik09

Model Variation settings
 Change the default model variation
4 1839 Sep 30 2010, 3:04 pm
Duderk
Oct 1 2010, 6:09 am
Duderk

Tech Tree
 Making a whole new one
2 1900 Sep 27 2010, 6:17 pm
StormTemplar
Oct 1 2010, 2:41 am
Biophysicist

Observer Collision
 
12 3028 Sep 28 2010, 5:19 am
payne
Sep 30 2010, 2:47 pm
Temp

where is timer?
 
6 3427 Sep 29 2010, 6:50 am
SHANE-009
Sep 30 2010, 4:32 am
SHANE-009

[SOLVED] Library
 
3 1613 Sep 28 2010, 3:42 am
payne
Sep 29 2010, 3:03 am
payne

Changing colors of Unit/Actor/Model?
 
29 7776 Jul 9 2010, 6:53 pm
Cheese
Sep 28 2010, 6:01 pm
Ahli

Actually adding more cliff levels
 ...rather'n just faking it with difficult tricks?
7 5144 Sep 8 2010, 5:12 am
DavidJCobb
Sep 27 2010, 9:54 pm
DavidJCobb

Attack Animations
 Removing Impact Shockwave
1 1240 Sep 26 2010, 3:43 pm
Bijan
Sep 26 2010, 6:14 pm
Temp

[SOLVED] Played maps
 are saved where?
2 2316 Sep 26 2010, 5:12 pm
LooKe
Sep 26 2010, 5:48 pm
LooKe

Recast = Remove Behavior
 :hurr:
2 2217 Sep 25 2010, 2:07 am
ImagoDeo
Sep 25 2010, 9:09 pm
ImagoDeo

S2GAME_INTERNAL_ERROR
 Not sure why I'm getting this
9 4821 Sep 22 2010, 9:43 pm
brutetal
Sep 25 2010, 6:24 am
brutetal

Making a icon for a unit without one
 
2 2373 Sep 23 2010, 10:01 pm
StormTemplar
Sep 24 2010, 2:06 am
StormTemplar

[Solved] Terran Unit with Shield
 How to make proper terran unit with protoss shield
2 2601 Sep 23 2010, 12:43 am
mGlushed
Sep 23 2010, 7:58 am
mGlushed

[Solved] Dodge time
 
15 4158 Sep 21 2010, 4:41 am
payne
Sep 23 2010, 2:17 am
payne

Buttons disappearing + # use
 2 different issues
32 9598 Sep 12 2010, 11:17 pm
payne
Sep 22 2010, 3:00 am
payne

Dependencies and custom characters
 First time poster
10 2943 Sep 20 2010, 7:02 pm
Bijan
Sep 21 2010, 3:06 pm
payne

moving again
 
6 1993 Sep 18 2010, 5:21 pm
ace67aod
Sep 20 2010, 6:36 pm
Temp

Multiple Actors as One Unit
 Sort of like a Squadron of Marines.
1 1840 Sep 20 2010, 12:29 pm
NicholasBeige
Sep 20 2010, 6:34 pm
Temp

[SOLVED] Exporting Unit Textures
 How the #$%^ do you do it?
1 2625 Sep 20 2010, 12:34 am
LooKe
Sep 20 2010, 1:05 am
Jack

[Solved] Custom Artifficial Intelligence
 
12 4048 Sep 14 2010, 12:46 am
payne
Sep 19 2010, 7:22 pm
payne

Shield Costing Heal
 Using shields instead of energy
4 2326 Sep 19 2010, 4:34 am
aalleecc248
Sep 19 2010, 5:31 pm
aalleecc248

[Solved] Power-ups
 
2 1735 Sep 17 2010, 3:25 am
payne
Sep 19 2010, 2:47 am
Sand Wraith

Pages: < 1 « 13 14 15 16 1728 >

Members in this forum: None.

[05:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
[05:20 pm]
Ultraviolet -- Symmetry
Symmetry shouted: why can't I seem to make eud editor change flingy.dat D:
Are you using EE2 or EE3?
[04:57 pm]
Symmetry -- wdym
[02:24 pm]
Apos -- :wob:
[04:16 am]
NudeRaider -- files in c:\program files\ are protected
[08:11 pm]
Symmetry -- why can't I seem to make eud editor change flingy.dat D:
[2026-7-11. : 4:33 pm]
Ultraviolet -- :wob:
[2026-7-10. : 11:00 pm]
Vrael -- :wob:
[2026-7-10. : 5:18 pm]
IskatuMesk -- :wob:
[2026-7-10. : 7:29 am]
Zycorax -- :wob:
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