Staredit Network > Forums > SC2 Assistance > Topic: Attack Animations
Attack Animations
Sep 26 2010, 3:43 pm
By: Bijan  

Sep 26 2010, 3:43 pm Bijan Post #1



I'd like to create a cinematic sequence where a thor is fighting marines. I have a problem though in that the impact of his gun creates this shockwave animation that is quite annoying from close camera angles. Is there anyway to remove just that portion of the animation and leave the rest (the explosion etc) as is?

I've figured out how to make the marines disintegrate when they die, but the shockwave impact is still there.



None.

Sep 26 2010, 6:14 pm Temp Post #2



In the actors portion of the data editor find the ThorAttack actor. In action actors there is a property called Impact Map this should be where most target effects for attacks are. If you look at it in the None index there is a model under Art, change that to none and you should be good.



None.

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[03:35 pm]
Symmetry -- though mine's probably worse
[03:35 pm]
Symmetry -- That certainly sounds similar to what I've made
[06:28 am]
Ultraviolet -- sounds like Bound & Defend
[07:43 pm]
Symmetry -- If you take the reins you damn well be ready to ride
[2026-5-23. : 2:46 pm]
NudeRaider -- you wish
[2026-5-23. : 12:43 am]
IskatuMesk -- Ah, so Reindeer Breeding 3: BDSM edition.
[2026-5-22. : 12:45 am]
Moose -- tbh
[2026-5-20. : 8:27 pm]
Symmetry -- It's a bound map where you cross obstacles to earn units to defend your base
[2026-5-20. : 8:16 pm]
Symmetry -- No, the world isn't ready for that
[2026-5-20. : 5:11 pm]
Zoan -- Reindeer Breeding 3?
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