Staredit Network > Forums > SC2 Assistance > Topic: Modifying an Actor through triggers
Modifying an Actor through triggers
Oct 2 2010, 1:39 am
By: payne  

Oct 2 2010, 1:39 am payne Post #1

:payne:

I want the players to be able to set the opacity of the ghosts in my map...
So I was wondering if there was an action that could let me do such a thing: http://www.staredit.net/starcraft2/Show_only_the_shadow_of_units



None.

Oct 2 2010, 4:53 am Temp Post #2



You can do pretty much everything with the send actor message actions.



None.

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[03:35 pm]
Symmetry -- though mine's probably worse
[03:35 pm]
Symmetry -- That certainly sounds similar to what I've made
[06:28 am]
Ultraviolet -- sounds like Bound & Defend
[07:43 pm]
Symmetry -- If you take the reins you damn well be ready to ride
[2026-5-23. : 2:46 pm]
NudeRaider -- you wish
[2026-5-23. : 12:43 am]
IskatuMesk -- Ah, so Reindeer Breeding 3: BDSM edition.
[2026-5-22. : 12:45 am]
Moose -- tbh
[2026-5-20. : 8:27 pm]
Symmetry -- It's a bound map where you cross obstacles to earn units to defend your base
[2026-5-20. : 8:16 pm]
Symmetry -- No, the world isn't ready for that
[2026-5-20. : 5:11 pm]
Zoan -- Reindeer Breeding 3?
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