Staredit Network > Forums > SC2 Assistance > Topic: Making a icon for a unit without one
Making a icon for a unit without one
Sep 23 2010, 10:01 pm
By: StormTemplar  

Sep 23 2010, 10:01 pm StormTemplar Post #1



This may be somewhere else, but I either havent found it, or I dont understand the correct word combination to explain it. Basically I want to make a button(icon) for a prisoner (male) and the unit exists but the icon doesnt. So, I want to export the image of the unit into gimp or ps, then edit it to be a dds and import as a icon. Any one have an idea?



None.

Sep 23 2010, 11:22 pm Ahli Post #2

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Make a map with the unit, make a screenshot of it (in editor or ingame), paste it into gimp, polish things and make it fit to the button size, add alpha channel, modify that, save as dds with gimp plugin, import into your map, use it...

If you can't edit the alpha channel, save & reload the picture as a .dds file.

So basically the answer is "use screenshot".




Sep 24 2010, 2:06 am StormTemplar Post #3



Wow.. All my thinking of difficult and experience-needed ways.. And never a thought at just takin a screenshot..

[edit] Hey While I'm at it, I want to use the unit icon for the critters as buttons. But I can't seem to find where to make it available in the list of button choices..

Post has been edited 1 time(s), last time on Sep 24 2010, 3:10 am by StormTemplar.



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