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SC1 Melee Map Projects
SC1 Melee Map Projects
Discussion and showcasing of melee maps, both under production and completed work. Screenshot(s) and/or a map are required for starting a new thread.
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Topic Replies Views Starter / Time Last Post

(2)Blue Silence
 Lock, please.
11 5873 Dec 12 2009, 11:21 pm
ImagoDeo
Dec 13 2009, 3:42 am
ImagoDeo

(2)Basiq
 
18 10984 Dec 11 2009, 3:31 am
Excalibur
Dec 12 2009, 10:21 pm
UnholyUrine

(4)Territories
 My first four player map - expect bad-ness
9 5832 Dec 12 2009, 12:00 am
Super Duper
Dec 12 2009, 10:20 pm
UnholyUrine

(2)Vortex(n)
 Another 2 player map by me
9 5566 Nov 28 2009, 9:56 pm
Dem0n
Dec 7 2009, 8:26 pm
Super Duper

Replacement to Default Melee Triggers
 and why the defaults are flawed
4 6300 Jul 1 2009, 8:21 pm
flagitious
Dec 5 2009, 10:14 pm
flagitious

(2) Crater
 Im not giving up.
10 6969 Nov 29 2009, 8:37 pm
Super Duper
Dec 5 2009, 3:08 am
BeDazed

(2)Dark Crystals
 Im sure this is better than BackStabber
9 6024 Nov 27 2009, 6:00 pm
Super Duper
Nov 28 2009, 8:53 pm
Pr0nogo

(2) Backstabber
 My first one. Come bash it.
8 5552 Nov 27 2009, 12:01 am
Super Duper
Nov 27 2009, 4:26 pm
Super Duper

(2)Northern Isles
 My second attempt for a melee map
14 8152 Nov 19 2009, 5:01 am
Marine
Nov 22 2009, 3:01 pm
Excalibur

Blue Gulch (2)
 My first experiment
4 5046 Nov 13 2009, 4:52 pm
XGenesis
Nov 14 2009, 12:30 am
BeDazed

(4)Cape and Cowl
 4p concept based off Cloak and Dagger
15 7916 Sep 16 2009, 2:30 am
Excalibur
Nov 3 2009, 1:28 am
Excalibur

(2)LooNg 1.0D
 
14 8729 Aug 26 2009, 9:18 am
kus
Sep 15 2009, 8:53 pm
UnholyUrine

(2)Cloak And Dagger
 
18 9630 Sep 8 2009, 5:14 pm
Excalibur
Sep 15 2009, 8:48 pm
UnholyUrine

(2)Founder
 New Map
4 4936 Jul 19 2009, 7:14 am
Moon)SHieLD(
Aug 26 2009, 9:11 am
kus

(4) Bridges Bitches
 4 Player, 2v2 or FFA.
6 5484 Aug 4 2009, 11:29 am
FireFightJack
Aug 7 2009, 5:33 am
FireFightJack

(2)Tempus River
 simple 1v1 map
6 6181 Jun 30 2009, 11:07 pm
Lord_Jeremy
Jul 17 2009, 8:45 am
Excalibur

(2)Hurrican(n)
 128x96 Jungle Map
3 4534 Jul 1 2009, 5:15 pm
Dem0n
Jul 2 2009, 1:33 am
Excalibur

(4)Katana River
 2v2 UMS/TVB map
1 4379 Jun 30 2009, 11:03 pm
Lord_Jeremy
Jul 1 2009, 1:21 pm
Excalibur

Melee Map Balance
 
0 4196 Jun 11 2009, 8:41 pm
Banshee
Jun 11 2009, 8:41 pm
Banshee

(4)Desist
 Giving a little culture to this section
13 9458 Jun 6 2009, 5:58 pm
Excalibur
Jun 8 2009, 3:44 pm
BeDazed

Zerg World
 Amazing AI for a standard map
25 12334 May 27 2009, 10:46 pm
AForestFan
Jun 3 2009, 12:10 am
Hug A Zergling

(4) Arcadia Moonrise
 why won't the neutral bldgs show in game?
4 4806 May 26 2009, 12:18 am
forestj
May 26 2009, 5:54 pm
ForTheSwarm

[IV] Discordum
 Standard setup, avec balance.
7 5739 May 21 2009, 11:37 pm
Sand Wraith
May 23 2009, 3:42 am
BeDazed

[II] At the Bridge
 One-on-One, Top-Bottom symmetrical.
4 4532 May 10 2009, 12:16 am
Sand Wraith
May 10 2009, 2:11 am
Sand Wraith

(2)Soft Wind
 My next attempt at melee map making!
20 11372 Apr 19 2009, 12:19 am
Lord Malvanis
May 3 2009, 1:07 am
Excalibur

(2)Twister(n)
 
11 7170 Mar 22 2009, 12:36 am
Dem0n
Apr 30 2009, 3:43 am
BeDazed

[IV] An Archipelago
 4-player island map. A "first map."
9 7658 Feb 19 2009, 2:24 am
Sand Wraith
Feb 23 2009, 7:03 am
Excalibur

(2)Glacier(n)
 
1 4117 Feb 23 2009, 3:17 am
ForTheSwarm
Feb 23 2009, 6:55 am
Excalibur

(2)Requiem Of Light
 My second attempt at a map.
6 4651 Feb 21 2009, 8:03 pm
Lord Malvanis
Feb 23 2009, 1:55 am
BeDazed

Ex's Newest Large Map: (8)Dominion
 Will be Phantomized later. ;O
6 5303 Feb 19 2009, 2:56 am
Excalibur
Feb 19 2009, 3:59 am
Excalibur

Pages: < 1 « 2 3 4 5 67 >

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[05:21 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider yeh thts straight up cheating
the mutas yes, the wraiths probably not. Have you even watched the video? ;)
[12:56 pm]
Oh_Man -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
yeh thts straight up cheating
[12:24 pm]
Oh_Man -- arty's done another vid. he's also announced he's going to organise showmatches with pro, with NO maphacks, so we can see its actual capabilities
[10:09 am]
NimoStar -- It can by playing the same map thousands of times. It is similar to AI speedrunning games
[2026-9-23. : 2:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[2026-9-23. : 2:29 am]
Symmetry -- But can AI beat my custom maps?
[2026-9-22. : 12:32 pm]
Oh_Man -- yea APM vs eAPM
[2026-9-22. : 8:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[2026-9-22. : 8:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
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