Staredit Network > Forums > SC1 Melee Map Projects > Topic: (2)Glacier(n)
(2)Glacier(n)
Feb 23 2009, 3:17 am
By: ForTheSwarm  

Feb 23 2009, 3:17 am ForTheSwarm Post #1



So I decided to make another melee map on Ice.

There's a small opening behind the min only that you can drop through that's blocked by zerg eggs.

The second min onlys have only 750 minerals.

The geyser in the grass expo on the right has an extra 100 gas to compensate for the gas issue.



Any balance problems?

Post has been edited 2 time(s), last time on Feb 23 2009, 3:41 am by ForTheSwarm.



None.

Feb 23 2009, 6:55 am Excalibur Post #2

The sword and the faith

Oh my god. v.v

1. Tank holes around the entire main because of your use of high outpost. Bad.
2. Mineral formations are too broken up and total crap.
3. Extended ramps are the wrong kind. Use the updated ones. http://www.panschk.de/mappage/comments.php?mapid=2768
4. Terrain is bland, needs moar doodads.
5. Too many expos, bad expo layout. Don't make in-base expos like that. Ever.

And finally
NO CONCEPT

Seriously do you even consider 'Why is this map not boring and average' when you make it?

Sorry if this seems harsh, but it needs to be done.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[05:21 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider yeh thts straight up cheating
the mutas yes, the wraiths probably not. Have you even watched the video? ;)
[12:56 pm]
Oh_Man -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
yeh thts straight up cheating
[12:24 pm]
Oh_Man -- arty's done another vid. he's also announced he's going to organise showmatches with pro, with NO maphacks, so we can see its actual capabilities
[10:09 am]
NimoStar -- It can by playing the same map thousands of times. It is similar to AI speedrunning games
[2026-9-23. : 2:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[2026-9-23. : 2:29 am]
Symmetry -- But can AI beat my custom maps?
[2026-9-22. : 12:32 pm]
Oh_Man -- yea APM vs eAPM
[2026-9-22. : 8:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[2026-9-22. : 8:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
Please log in to shout.


Members Online: Sie_Sayoka, RIVE, lil-Inferno