Staredit Network > Forums > SC1 Melee Map Projects
SC1 Melee Map Projects
SC1 Melee Map Projects
Discussion and showcasing of melee maps, both under production and completed work. Screenshot(s) and/or a map are required for starting a new thread.
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Topic Replies Views Starter / Time Last Post

(2)Waiting to Panic 128/96 Ashworld
 Experimental
62 24332 Oct 5 2007, 11:31 pm
Chef
Nov 9 2007, 1:03 am
Symmetry

(4)Band of Brothers
 
6 6254 Oct 14 2007, 7:52 am
Tazzy
Oct 15 2007, 10:20 pm
blacklight28

Helios
 Welcome me to SEN
27 17316 Sep 2 2007, 5:11 am
Protogod
Oct 15 2007, 1:35 am
Akar

Hill 400
 
11 7754 Sep 2 2007, 8:41 pm
blacklight28
Oct 15 2007, 1:32 am
Akar

(2)Infinity(o)
 My map for Excalibur's contest
18 10004 Oct 2 2007, 6:39 am
TitanWing
Oct 15 2007, 1:28 am
Akar

(2)Broken Dreams
 Because BWMN is useless...
9 8224 Sep 30 2007, 10:26 am
Fisty
Oct 13 2007, 7:24 pm
Fisty

(2)Bengalands
 
28 15220 Oct 7 2007, 12:20 am
Excalibur
Oct 13 2007, 3:25 am
Excalibur

(8)Semi-Islands
 Half-continental, half-island
9 7942 Oct 5 2007, 11:27 pm
Grand_dracolich
Oct 8 2007, 4:48 am
blacklight28

(2)Resolute(o)
 
12 8634 Sep 21 2007, 4:32 am
TitanWing
Oct 6 2007, 1:13 am
yenku

(4)Top Up
 2nd Melee made
43 21880 Sep 8 2007, 1:52 pm
Tazzy
Oct 5 2007, 6:23 pm
ATG

(2)Myrmidon(o)
 
18 11528 Sep 2 2007, 5:16 am
TitanWing
Oct 4 2007, 11:59 am
ATG

(4)Corilith
 Melee
17 12259 Sep 2 2007, 9:14 am
Excalibur
Sep 23 2007, 7:06 pm
Tazzy

(4)Speculos
 Redone :P
12 9054 Sep 3 2007, 1:52 pm
Symmetry
Sep 17 2007, 6:19 pm
Fisty

(2)Cadence
 
25 15647 Sep 9 2007, 3:20 am
Excalibur
Sep 15 2007, 6:42 am
TitanWing

(4)Crazy Sexy Marvellous
 
19 13606 Sep 3 2007, 3:35 am
Ultraviolet
Sep 8 2007, 6:54 pm
yenku

Epsilon Fortress
 An expirament in neutral buildings
4 6437 Sep 2 2007, 8:17 pm
Protogod
Sep 8 2007, 6:46 pm
yenku

(2)Challenge
 
11 8639 Aug 31 2007, 12:20 pm
Gerrard2060
Sep 8 2007, 6:44 pm
yenku

Warboards Melee Mapping Contest
 
1 5526 Sep 1 2007, 3:59 am
TitanWing
Sep 8 2007, 6:41 pm
yenku

My melee maps
 
0 5259 Aug 31 2007, 6:17 am
TitanWing
Aug 31 2007, 6:17 am
TitanWing

Pages: < 1 « 5 6 7

Members in this forum: None.

[06:10 pm]
Ultraviolet -- sweet summer child
[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
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