Staredit Network > Forums > SC1 Melee Map Projects > Topic: Epsilon Fortress
Epsilon Fortress
Sep 2 2007, 8:17 pm
By: Protogod  

Sep 2 2007, 8:17 pm Protogod Post #1



So yeah, here's a map I was working on awhile back. When I first came up with the concept for the map, it was really different, but throughout the changes the idea behind my map was the same: To see how neutral buildings can hold up in a battlefield environment.

This map has some player balance issues, because at the time, I did not believe in using the mirror feature of scmdraft2. This map is actually the reason I started using it, because the errors I had here were avoidable with scmdraft mirroring. Regardless, here you go.

Whaddya think?



None.

Sep 2 2007, 8:37 pm blacklight28 Post #2



on the bottom building thing in the middle the ramps should be backwards otherwise top bases have a tiny disadvantage



None.

Sep 2 2007, 8:40 pm Protogod Post #3



Quote from blacklight28
on the bottom building thing in the middle the ramps should be backwards otherwise top bases have a tiny disadvantage
I dont think its possible to make inverted ramps on that tileset.



None.

Sep 3 2007, 12:43 am Demented Shaman Post #4



You could try changing it from structure to dirt. Since it's really the only structure terrain used in the map I don't think it would change the look too much.



None.

Sep 8 2007, 6:46 pm yenku Post #5



Image?



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[05:21 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider yeh thts straight up cheating
the mutas yes, the wraiths probably not. Have you even watched the video? ;)
[12:56 pm]
Oh_Man -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
yeh thts straight up cheating
[12:24 pm]
Oh_Man -- arty's done another vid. he's also announced he's going to organise showmatches with pro, with NO maphacks, so we can see its actual capabilities
[10:09 am]
NimoStar -- It can by playing the same map thousands of times. It is similar to AI speedrunning games
[2026-9-23. : 2:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[2026-9-23. : 2:29 am]
Symmetry -- But can AI beat my custom maps?
[2026-9-22. : 12:32 pm]
Oh_Man -- yea APM vs eAPM
[2026-9-22. : 8:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[2026-9-22. : 8:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
Please log in to shout.


Members Online: petergrew, Zycorax, medinexhealth