(2)Founder
Jul 19 2009, 7:14 am
By: Moon)SHieLD(  

Jul 19 2009, 7:14 am Moon)SHieLD( Post #1



Haven't made a map in a while..trying some new ideas.

http://s248.photobucket.com/albums/gg186/JasonZhan123/?action=view&current=2Founder.jpg

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(2)Founder.scm
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Jul 19 2009, 9:37 am Excalibur Post #2

The sword and the faith

Mains are too large, lots of wasted space, main2main distance too far. Awkward ramp placement tightens up an other wise open map.




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Jul 19 2009, 6:36 pm Moon)SHieLD( Post #3



please clarify



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Aug 4 2009, 12:23 am Dem0n Post #4

ᕕ( ᐛ )ᕗ

Don't make 2 player maps 128x128. This map would work a lot better in 128x96. You should revise the map, then post it again.




Aug 26 2009, 9:11 am kus Post #5



my english is poor

so..

Look,u map have any question.

Between Player 1 and Player 2,Distance So Long. u konw,General map Base to base only need 38-45s.For Exmaple.Player 1`sProbe going to
Player 2`s home need too much time.



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[05:21 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider yeh thts straight up cheating
the mutas yes, the wraiths probably not. Have you even watched the video? ;)
[12:56 pm]
Oh_Man -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
yeh thts straight up cheating
[12:24 pm]
Oh_Man -- arty's done another vid. he's also announced he's going to organise showmatches with pro, with NO maphacks, so we can see its actual capabilities
[10:09 am]
NimoStar -- It can by playing the same map thousands of times. It is similar to AI speedrunning games
[2026-9-23. : 2:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
[2026-9-23. : 2:29 am]
Symmetry -- But can AI beat my custom maps?
[2026-9-22. : 12:32 pm]
Oh_Man -- yea APM vs eAPM
[2026-9-22. : 8:48 am]
NimoStar -- plus most of the human APM is just spam clicking APM inflation
[2026-9-22. : 8:47 am]
NimoStar -- the thing with the "*12" thing is completely misleading. The AI isn't using two control groups, it can use each of those actions to command a single unit individually and issue different commands to each single unit.
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