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SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
For giving or asking for help in mapmaking.
Moderators: Administrators, Global Moderators , jjf28
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Topic Replies Views Starter / Time Last Post

Cloaking Creep Colony
 Is it possible?
8 3130 Feb 1 2010, 1:57 pm
Pinky
Feb 3 2010, 4:23 pm
Pinky

Size of a zealot
 in pixels
11 5642 Feb 3 2010, 3:32 am
stickynote
Feb 3 2010, 7:29 am
rockz

Memory Conditions
 
10 7410 Sep 19 2009, 7:02 am
CecilSunkure
Feb 3 2010, 1:10 am
rockz

Unit spawning slower?
 Any idea? :(
8 3112 Feb 2 2010, 3:37 am
Newb
Feb 2 2010, 4:19 pm
NudeRaider

Making Footmen Frenzy 2v2v2v2, 8 plyrs for SC
 pretty hard?
13 6397 Jan 26 2010, 4:15 am
SiberianTiger
Feb 2 2010, 4:13 pm
SiberianTiger

Deleting Locations
 And the Chaos that ensues...
14 5529 Jan 31 2010, 6:38 am
Pinky
Feb 1 2010, 4:55 pm
NudeRaider

Cannot place unit
 A solution?
5 2787 Feb 1 2010, 5:10 am
Newb
Feb 1 2010, 6:22 am
rockz

Placing Dark Swarm in map? and more
 
9 3299 Jan 31 2010, 9:17 pm
Aristocrat
Feb 1 2010, 5:30 am
Newb

Computer Upgrading
 
1 1592 Jan 31 2010, 10:40 pm
Kimaru
Jan 31 2010, 10:43 pm
Neki

Domination
 A TS/HS concept map with different style game play
1 1681 Jan 31 2010, 4:06 am
Darius.
Jan 31 2010, 5:09 am
rockz

Best AI
 
3 1692 Jan 31 2010, 12:47 am
o_o (TheGatePro) ~_~
Jan 31 2010, 1:53 am
o_o (TheGatePro) ~_~

desync at start of map
 a huge pain
5 3070 Jan 30 2010, 8:00 pm
ClansAreForGays
Jan 31 2010, 12:10 am
Falkoner

Some EUD help
 
13 3785 Jan 24 2010, 1:51 am
bobo
Jan 30 2010, 8:57 pm
rockz

Protection tools
 
4 2976 Jan 30 2010, 4:48 pm
Gigins
Jan 30 2010, 7:08 pm
Falkoner

Mineral Sharing
 
6 2633 Jan 30 2010, 4:43 am
Lord Malvanis
Jan 30 2010, 2:22 pm
NudeRaider

Compressing wavs
 
16 6199 Jan 28 2010, 1:27 am
Kimaru
Jan 30 2010, 6:03 am
Neki

Invalid Target
 
13 4220 Jan 29 2010, 6:14 pm
o_o (TheGatePro) ~_~
Jan 30 2010, 4:18 am
NudeRaider

Mass creation of trend locations
 
6 3216 Nov 1 2009, 9:35 pm
Cinolt
Jan 30 2010, 3:38 am
Cinolt

Create hallucination/broodling with low timer
 So that it dies much quicker
9 4032 Jan 25 2010, 10:04 pm
Lanthanide
Jan 29 2010, 8:04 pm
DavidJCobb

Kills to Cash
 Quest for Perfection
12 4604 Jan 27 2010, 6:47 pm
Pinky
Jan 29 2010, 6:53 pm
Pinky

Umm Broodlings
 energy
3 3415 Jan 29 2010, 1:13 am
Gigins
Jan 29 2010, 1:17 am
Gigins

lurker egg un-affected by triggers?
 
10 3950 Jan 27 2010, 1:32 am
ClansAreForGays
Jan 28 2010, 10:00 pm
ClansAreForGays

Automatically giving players an armed silo?
 When player controls a ghost, give a free nuke!
0 2351 Jan 27 2010, 11:10 pm
Lanthanide
Jan 27 2010, 11:10 pm
Lanthanide

Getting in-game text to display longer
 
4 2758 Jan 27 2010, 8:32 pm
ClansAreForGays
Jan 27 2010, 10:17 pm
JaFF

Pacifist Zerglings
 Uhm... lol?
7 3193 Jan 27 2010, 2:01 am
Biophysicist
Jan 27 2010, 5:56 am
Lanthanide

Triggers stop/freeze/something?
 
4 2418 Jan 26 2010, 9:47 pm
LooKe
Jan 27 2010, 3:03 am
LooKe

help with ghost issues
 cant get ghosts to attack.
8 3005 Jan 26 2010, 3:13 pm
BloodRed
Jan 26 2010, 8:34 pm
BloodRed

units for player 12
 
6 2991 Jan 26 2010, 4:56 pm
okeee
Jan 26 2010, 7:33 pm
ImagoDeo

EUD for unit attacking
 
17 4421 Jan 26 2010, 1:49 am
stickynote
Jan 26 2010, 6:20 am
rockz

How do you make spells like in Temple Siege?
 I'm a noob at map makin'...
8 3196 Jan 25 2010, 6:11 am
Darius.
Jan 26 2010, 5:14 am
Darius.

Pages: < 1 « 47 48 49 50 51134 >

Members in this forum: None.

[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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Members Online: Symmetry