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SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
For giving or asking for help in mapmaking.
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Topic Replies Views Starter / Time Last Post

anyway to protect a map without compression?
 
7 3619 Jan 24 2010, 6:02 am
Apocalypse535
Jan 26 2010, 2:59 am
Apocalypse535

Unload Units from Bunker
 How to order units to unload from a bunker
13 4006 Jan 24 2010, 12:45 am
rayNimagi
Jan 26 2010, 2:25 am
rayNimagi

Preplaced tanks don't show up
 >.>
2 1973 Jan 26 2010, 12:16 am
Biophysicist
Jan 26 2010, 12:20 am
Biophysicist

SCMdraft crashes
 I need help!
6 2968 Jan 25 2010, 4:59 am
o_o (TheGatePro) ~_~
Jan 25 2010, 11:58 pm
o_o (TheGatePro) ~_~

Detecting cloaked units
 A way to have a short range detect?
11 4251 Jan 25 2010, 1:28 am
Newb
Jan 25 2010, 3:39 am
Newb

Burrowed Units
 Please help me understand...
4 2290 Jan 24 2010, 10:11 pm
o_o (TheGatePro) ~_~
Jan 24 2010, 11:52 pm
Lanthanide

error in triggers causes map crash
 please help!!
4 2852 Jan 24 2010, 1:34 am
MetalGear
Jan 24 2010, 9:25 pm
ImagoDeo

Pre-placed buildable creep
 
5 3403 Jan 24 2010, 3:58 am
Lanthanide
Jan 24 2010, 5:39 am
Lanthanide

Characters for Center and Right Align
 How can I get these characters for X-Tra?
3 2582 Jan 23 2010, 8:28 pm
Elward
Jan 23 2010, 9:35 pm
Elward

Setting Players as enemies
 Something so simple just won't work
20 5916 Jan 22 2010, 2:17 am
Newb
Jan 23 2010, 7:06 pm
ImagoDeo

Attacking your ally
 It won't let you
2 2200 Jan 23 2010, 4:57 pm
Newb
Jan 23 2010, 6:51 pm
Newb

Go board game map
 A month after I thought I'd finish it
3 2459 Jan 23 2010, 5:15 am
CoolManJones
Jan 23 2010, 5:53 am
Newb

Lag-time Between Starcraft Switches and Trigs
 Switches and Trigger Lag Time
3 1903 Jan 23 2010, 3:24 am
atto
Jan 23 2010, 4:34 am
ImagoDeo

EUD Selected unit
 if a pre-placed unit is selected...
11 5912 Jan 21 2010, 9:43 am
Dabbu
Jan 22 2010, 8:41 pm
Dabbu

What the heck is EUD?
 I've been out of the loop way too long...
7 3152 Jan 22 2010, 5:00 pm
Kyrax
Jan 22 2010, 7:27 pm
NudeRaider

EUDtrig/ArtMoney Help
 
6 2589 Jan 22 2010, 1:15 pm
LoveLess
Jan 22 2010, 5:48 pm
LoveLess

Leaderboard 4 Observers different 1 4 players
 
12 3885 Jan 20 2010, 2:40 am
Apocalypse535
Jan 22 2010, 6:44 am
Apocalypse535

Interceptor Problem
 Goes back to its ship...
7 3220 Jan 21 2010, 3:52 am
Newb
Jan 21 2010, 10:36 pm
Newb

AI Scripts
 F*cking Up.
18 10324 Jan 19 2010, 1:48 pm
Pinky
Jan 21 2010, 9:01 am
Pinky

Dynamic VHP not quite working :(
 
2 1628 Jan 21 2010, 4:40 am
Jack
Jan 21 2010, 5:17 am
Jack

Reavers, Custom Spells and Overlords
 
4 2670 Jan 20 2010, 10:59 pm
o_o (TheGatePro) ~_~
Jan 20 2010, 11:39 pm
Lanthanide

Wait for 500-1500 milliseconds inconsistent?
 Sometimes shorter, sometimes longer
12 4887 Jan 19 2010, 11:08 am
Lanthanide
Jan 20 2010, 11:20 am
Lanthanide

Increasing mining
 
7 4263 Jan 20 2010, 1:05 am
ejac1337
Jan 20 2010, 9:30 am
NudeRaider

Neutral and Neutral Players
 
2 2233 Jan 20 2010, 1:44 am
ClansAreForGays
Jan 20 2010, 1:48 am
rockz

Problem Re-using Locations
 I have Searched THIS, read it first
13 4366 Jan 19 2010, 10:55 pm
Newb
Jan 20 2010, 12:11 am
Newb

Right Click Mouse Detection
 This isn't the same question as the others
22 10205 Jan 17 2010, 3:54 am
Newb
Jan 19 2010, 11:55 pm
Newb

Making computers share vision
 
5 2298 Jan 19 2010, 9:17 pm
o_o (TheGatePro) ~_~
Jan 19 2010, 11:17 pm
NudeRaider

SCMDraft Text Trigger Editor
 Need to copy some triggers from another map, help?
2 4619 Jan 19 2010, 3:51 am
rayNimagi
Jan 19 2010, 2:23 pm
NudeRaider

Eud's to detect changes in units energy
 
6 2553 Jan 17 2010, 8:57 pm
Project100
Jan 18 2010, 1:31 am
rockz

Briefing
 Tutorial: Boot Camp
6 3144 Jan 16 2010, 11:19 pm
Apos
Jan 17 2010, 10:28 pm
ImagoDeo

Pages: < 1 « 48 49 50 51 52134 >

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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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