Staredit Network > Forums > SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
For giving or asking for help in mapmaking.
Moderators: Administrators, Global Moderators , jjf28
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Topic Replies Views Starter / Time Last Post

offset glitch
 
6 3138 Mar 23 2010, 12:33 am
iliklocked
Mar 24 2010, 3:11 am
iliklocked

Replacing Wait With Death Timer Help
 
5 2636 Mar 22 2010, 10:09 am
bobo
Mar 23 2010, 7:33 am
bobo

Triggers affect players not in game
 
4 1847 Mar 22 2010, 10:10 pm
wangie444
Mar 23 2010, 4:24 am
rockz

How can I blend UMS into Melee conditions?
 
14 4223 Mar 17 2010, 3:12 am
Josh2xx
Mar 22 2010, 11:08 am
NudeRaider

Inverted Locations
 Need some explanation :/
1 2052 Mar 22 2010, 3:08 am
TriNitY_
Mar 22 2010, 3:11 am
ImagoDeo

How to I make multiple points of attraction
 Points where the units move to
3 2388 Mar 21 2010, 5:02 pm
m.0.n.3.y
Mar 21 2010, 8:25 pm
flagitious

EUD Mouse location
 
11 3147 Mar 18 2010, 11:38 pm
poison_us
Mar 21 2010, 4:34 pm
poison_us

Coloring Missions Objectives
 Text color won't change after fourth line...
8 2958 Mar 19 2010, 12:07 am
rayNimagi
Mar 21 2010, 5:09 am
O)FaRTy1billion[MM]

Ugh Hyper triggers issue
 Halp
2 2066 Mar 21 2010, 2:30 am
Randy.G
Mar 21 2010, 2:37 am
Randy.G

Can someone help me with Ai
 Creating Ai that works properly in UMS
19 5701 Mar 6 2010, 8:17 pm
m.0.n.3.y
Mar 20 2010, 6:41 pm
m.0.n.3.y

Can someone create a SCPM map for me?
 Picture provided (my SCMP not wokring)
12 4370 Mar 20 2010, 3:05 am
m.0.n.3.y
Mar 20 2010, 6:40 pm
m.0.n.3.y

Players 9-12 AI Scripts?
 Sorry, looked at FAQs, you can delete this
0 1514 Mar 20 2010, 5:13 am
EvilAngel
Mar 20 2010, 5:13 am
EvilAngel

Mass cpu unit attack, help please
 getting them to attack smartly
12 4137 Mar 16 2010, 5:11 pm
flagitious
Mar 19 2010, 2:22 pm
flagitious

Wav help
 
24 7309 Mar 16 2010, 12:29 am
Seigekiller
Mar 19 2010, 1:38 am
rockz

Unit upgrades
 
2 1726 Mar 17 2010, 10:30 pm
Josh2xx
Mar 18 2010, 5:32 am
NudeRaider

Splash Damage? I Don't Think So...
 I use the spell but then...
3 2426 Mar 17 2010, 9:40 am
Darius.
Mar 17 2010, 11:19 am
FlashBeer

DDS Assistance.
 The everlasting scarab?
10 3599 Mar 16 2010, 5:08 am
FlashBeer
Mar 17 2010, 12:50 am
FlashBeer

Unable to Load map error.
 
4 2439 Mar 16 2010, 9:31 am
FlashBeer
Mar 16 2010, 6:08 pm
FlashBeer

Host getting dropped after a few seconds
 zomg
8 3284 Mar 13 2010, 2:05 pm
Trojanx
Mar 16 2010, 5:41 am
NudeRaider

Stop maps from dropping Macs?
 
7 2985 Mar 12 2010, 5:07 pm
Oo.DaMeiN.oO
Mar 16 2010, 5:31 am
NudeRaider

Blinding units < 80 HP ?
 
3 2057 Mar 16 2010, 1:02 am
payne
Mar 16 2010, 3:46 am
rockz

Question about map names
 Identical map names
7 2429 Mar 15 2010, 7:00 am
scnublet
Mar 15 2010, 6:23 pm
rockz

non-western characters in starcraft
 
8 3587 Jan 13 2010, 1:19 pm
okeee
Mar 14 2010, 8:55 pm
okeee

using messages
 
7 3561 Mar 12 2010, 7:13 am
okeee
Mar 14 2010, 5:55 pm
rockz

A Player Leaves, How to Make Units Convert?
 Giving Units to AI
10 5332 Mar 6 2010, 4:20 am
rayNimagi
Mar 14 2010, 2:34 pm
Lethoth

fast attack spawning
 
6 2795 Mar 14 2010, 6:50 am
JrOSTAD
Mar 14 2010, 8:25 am
samsizzle

How to make AI do what I want?
 Is there even way do do that?
2 1956 Mar 13 2010, 1:54 pm
oOldXman222
Mar 13 2010, 9:09 pm
oOldXman222

Creating a shoot-'em-up style UMS for SC:
 How to handle collision detection?
9 3544 Mar 13 2010, 2:16 pm
Aristocrat
Mar 13 2010, 8:00 pm
Aristocrat

How do i make a Game tournament style (Help)
 3 arenas 1v1 each, 1 Arena 1v1v1
4 1584 Mar 12 2010, 12:26 am
XDarkXChidX
Mar 12 2010, 1:58 am
NudeRaider

0 Damage unit still causes damage?
 
6 3446 Mar 8 2010, 4:10 pm
RetPallylol
Mar 8 2010, 10:24 pm
rockz

Pages: < 1 « 43 44 45 46 47134 >

Members in this forum: None.

[02:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[02:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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