Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Ugh Hyper triggers issue
Ugh Hyper triggers issue
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Mar 21 2010, 2:30 am
By: Randy.G  

Mar 21 2010, 2:30 am Randy.G Post #1



So I'm using death counters to replace waits in my map. I have 4 hyper triggers with no other trigger under that computer players tree. It works for about 2 triggers, then reverts to 2 second increments. I read as much as I could on hyper triggers by dabbu, bolt head, and lwrex. I noticed that it works longer with more hyper blocks and I am now wondering if maybe my computer processes starcraft information to fast? I don't know if starcraft is able to use newer cpu capabilities 3.00ghz Quad Xtreme core



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Mar 21 2010, 2:33 am samsizzle Post #2



are the hyper trigs preserved?



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Mar 21 2010, 2:37 am Randy.G Post #3



Oh. My. God. I was in the midst of typing why yes they are im not an idiot. Here I am spending 2 hours researching. Anyway thank you so much Samsizzle lol.



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[02:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[02:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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