Staredit Network > Forums > SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
For giving or asking for help in mapmaking.
Moderators: Administrators, Global Moderators , jjf28
Pages: < 1 « 41 42 43 44 45134 >

Topic Replies Views Starter / Time Last Post

vHP units misplacing.
 
14 3202 Apr 15 2010, 3:04 am
Jack
Apr 20 2010, 6:32 pm
rockz

Create 1 Unit, creates two?
 
8 2941 Apr 19 2010, 1:01 am
i3righton
Apr 19 2010, 10:45 am
NudeRaider

A.I Help
 Having problems with terran A.I for comp build
4 3314 Apr 18 2010, 9:00 pm
Bioject
Apr 18 2010, 11:11 pm
NudeRaider

Dropship System: Explain?
 
12 5790 Apr 16 2010, 1:50 pm
Excalibur
Apr 18 2010, 3:59 pm
Kaias

Flag Beacons stop working after ~2 minutes
 
2 1842 Apr 17 2010, 9:02 pm
Hublo
Apr 17 2010, 10:33 pm
NudeRaider

Random Ideas
 if you have any suggestions or ideas thank you
1 1621 Apr 17 2010, 7:45 am
Z1zChZ
Apr 17 2010, 8:52 am
JaFF

Map Crashes after you load a saved game
 how to do that
3 2282 Apr 16 2010, 11:13 pm
Warlord_Master
Apr 17 2010, 6:21 am
Warlord_Master

trigger order
 how does it work
8 2603 Apr 15 2010, 3:42 pm
Warlord_Master
Apr 17 2010, 3:02 am
Vrael

Adding Anti-hack to map
 
2 1832 Apr 16 2010, 7:05 am
Teslawave
Apr 17 2010, 2:42 am
Cinolt

WHY WON'T IT WORK
 help!
4 2188 Apr 16 2010, 9:42 pm
Leeroy_Jenkins
Apr 16 2010, 10:09 pm
Leeroy_Jenkins

EUD Video Tutorial
 "For giving or asking for help in mapmaking."
9 4666 Apr 12 2010, 8:08 pm
rockz
Apr 16 2010, 9:22 pm
atto

EUD ACTION: Unit Movement Speed
 
8 4808 Apr 16 2010, 5:35 pm
Septhiroth
Apr 16 2010, 6:47 pm
O)FaRTy1billion[MM]

Problems with units spawning for players
 units spawn when player are absent and more
6 2710 Apr 15 2010, 4:45 pm
BloodRed
Apr 16 2010, 10:49 am
BloodRed

Crashing Map
 
1 2296 Apr 16 2010, 2:46 am
ETEFT(U)
Apr 16 2010, 9:59 am
Ahli

Nukes
 
2 2362 Apr 16 2010, 3:46 am
TriNitY_
Apr 16 2010, 4:01 am
TriNitY_

how to: attack if blocked on sunken d maps?
 
8 3603 Apr 15 2010, 2:41 am
Demalii
Apr 15 2010, 8:24 pm
Kaias

Best "Glowing" Unit Color
 
9 4097 Apr 11 2010, 8:12 pm
LoveLess
Apr 14 2010, 11:55 pm
poison_us

Permant Unit Order
 Is it possible :o
5 2804 Apr 13 2010, 1:44 am
Newb
Apr 13 2010, 9:13 pm
Newb

Odd...
 I found a graphics glitch.
6 2627 Apr 12 2010, 11:28 pm
ImagoDeo
Apr 13 2010, 2:53 am
ImagoDeo

Yahtzee!
 Help me plz
4 2562 Apr 12 2010, 10:04 pm
Newb
Apr 12 2010, 11:19 pm
Newb

String Corruption
 keep getting error message need HELP!
8 2994 Apr 12 2010, 8:23 pm
Cannabliss
Apr 12 2010, 10:43 pm
Cannabliss

Direction System
 
34 12250 Mar 28 2010, 8:01 am
poison_us
Apr 12 2010, 4:25 am
Newb

Double Colored Unit Names??
 Not sure if you'll understand...
8 4352 Apr 11 2010, 4:47 am
DeM)s.
Apr 11 2010, 8:43 pm
DeM)s.

UMS AI trigger help
 
5 2660 Apr 11 2010, 2:31 am
Duljin
Apr 11 2010, 4:39 am
Duljin

Veterans
 
3 1881 Apr 11 2010, 1:55 am
dguy107
Apr 11 2010, 2:24 am
rockz

Kill Problem
 
4 2501 Apr 10 2010, 6:57 pm
Super Duper
Apr 11 2010, 12:11 am
Super Duper

EUD Values
 I don't understand how to find the right value
13 7162 Apr 8 2010, 8:17 pm
Ahli
Apr 10 2010, 2:19 pm
LoveLess

Need help, invalid virtual wav specified
 
1 1862 Apr 9 2010, 11:17 pm
iCCup.xboi209
Apr 9 2010, 11:23 pm
Vrael

Set Colors for Players 9-12?
 
11 3673 Apr 8 2010, 7:30 pm
wangie444
Apr 9 2010, 10:44 pm
Vi3t-X

Make a unit spawn under another unit.
 
2 1931 Apr 9 2010, 7:17 pm
wangie444
Apr 9 2010, 8:05 pm
Positively

Pages: < 1 « 41 42 43 44 45134 >

Members in this forum: None.

[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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