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SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
For giving or asking for help in mapmaking.
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Topic Replies Views Starter / Time Last Post

detect units in shuttle
 
6 2241 May 9 2010, 8:51 am
okeee
May 9 2010, 5:54 pm
NudeRaider

can someone help me get my civs cloaked?
 
9 3486 May 8 2010, 10:24 pm
Apocalypse535
May 9 2010, 1:01 pm
rockz

+0 Armor?
 
5 2521 May 8 2010, 8:18 am
i3righton
May 9 2010, 12:16 am
Lanthanide

Maelstrom sets off AI and ruins my map
 
2 1752 May 8 2010, 1:28 am
CanadaOwnedU
May 8 2010, 7:12 pm
rockz

Mobile Anti-Lift
 
13 4197 May 2 2010, 8:46 pm
Aristocrat
May 8 2010, 1:40 am
CanadaOwnedU

Human DDS Woes
 Please come if knowledged
20 5745 May 3 2010, 3:10 am
TiKels
May 6 2010, 9:24 pm
TiKels

Why does it crash?
 Making zerg units in quick succession crashes game
1 1994 May 6 2010, 1:19 pm
Aristocrat
May 6 2010, 6:08 pm
NudeRaider

Help with Money Giving
 Just another tricky trigger
16 4160 May 3 2010, 11:03 pm
StarBlue
May 4 2010, 8:59 pm
StarBlue

Minerals and kills count problem
 Trigger exists to add, but it fails to work.
4 1748 May 1 2010, 1:54 am
vela
May 4 2010, 7:23 am
vela

Game Crashes an some triggers don't work
 I need help
6 2381 May 3 2010, 7:46 pm
continuumgaming
May 3 2010, 11:58 pm
Aristocrat

Cloaked Marine Sprites help
 SC crashes on me
3 2991 May 3 2010, 9:04 am
goobie
May 3 2010, 10:50 am
NudeRaider

Strange Mobile Grid Problems
 I just can't figure it out...
7 3341 May 2 2010, 9:42 pm
VoidMage_Lowell
May 3 2010, 2:17 am
VoidMage_Lowell

Basic AI Script problem
 Send all units on Random/Strategic suicide Mission
5 3926 Apr 23 2010, 2:28 am
TiMMaYj
May 3 2010, 12:39 am
Apos

Bound with more than 64 actions
 
11 3551 May 2 2010, 2:45 pm
mapping4joy
May 2 2010, 9:11 pm
NudeRaider

something to crash when looked at
 
8 2408 May 2 2010, 6:45 am
i3righton
May 2 2010, 4:19 pm
NudeRaider

Detecting Text?
 
1 1867 May 2 2010, 3:54 pm
mapping4joy
May 2 2010, 4:18 pm
NudeRaider

Mapping Techniques
 Help with special triggers
9 3316 May 2 2010, 4:05 am
StarBlue
May 2 2010, 5:24 am
StarBlue

Player Kill/Win Error
 The Last Man Standing Map
1 2319 Apr 29 2010, 8:50 am
TheKeyToKilling
Apr 30 2010, 8:15 am
Azrael

triggers to detect leaving players
 
5 2475 Apr 25 2010, 6:47 pm
UED_Hexy
Apr 29 2010, 8:41 am
TheKeyToKilling

Unit Creation Error
 The Last Man Standing map
5 2994 Mar 24 2010, 8:38 pm
TheKeyToKilling
Apr 29 2010, 8:37 am
TheKeyToKilling

Is it possible to set P9-11 to attack p1-8?
 Is it possible to set P9-11 to attack p1-8?
5 1970 Apr 29 2010, 12:25 am
Plashd
Apr 29 2010, 5:30 am
Lanthanide

Need help with anti-hack
 
2 1782 Apr 28 2010, 4:29 am
Leeroy_Jenkins
Apr 28 2010, 8:27 pm
Cinolt

How to Force cast a Queen?
 without it being attack first
4 2292 Apr 28 2010, 11:08 am
Queen-Gambit
Apr 28 2010, 5:48 pm
Queen-Gambit

How to get music to correspong with bound?
 
11 4946 Apr 25 2010, 4:22 pm
mapping4joy
Apr 28 2010, 4:55 am
rockz

Making Protoss Units HP-less
 Its probably not hard, but I can't figure it out.
6 2194 Apr 28 2010, 12:19 am
LockeCole
Apr 28 2010, 2:21 am
stickynote

Any help making starcraft maps not moddable?
 
1 1986 Apr 26 2010, 8:03 pm
x-EnAlex
Apr 26 2010, 10:56 pm
rockz

Using Barracks as reusable hatches(doors)
 Driving me insane...
12 3910 Apr 12 2010, 12:02 am
Xero
Apr 25 2010, 10:41 pm
Lanthanide

Triggers can't detect lurker eggs?!?
 Anyone got any suggestions for alternatives?
8 3410 Apr 24 2010, 9:10 pm
Jesusfreak
Apr 25 2010, 10:22 am
FlashBeer

eud general inquiry regarding action
 ?
13 4050 Apr 18 2010, 4:33 pm
Warlord_Master
Apr 23 2010, 11:24 pm
Heinermann

A way to detect burrowed unit?
 
7 3039 Apr 20 2010, 12:27 am
i3righton
Apr 20 2010, 9:27 pm
i3righton

Pages: < 1 « 40 41 42 43 44134 >

Members in this forum: None.

[02:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[02:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
[2026-7-15. : 2:19 am]
Symmetry -- NudeRaider
NudeRaider shouted: Symmetry I can't tell if it's relevant. You provided literally no context so I was providing an equally generic answer.
Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
Please log in to shout.


Members Online: Ultraviolet, jun3hong