Staredit Network > Forums > SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
For giving or asking for help in mapmaking.
Moderators: Administrators, Global Moderators , jjf28
Pages: < 1 « 39 40 41 42 43134 >

Topic Replies Views Starter / Time Last Post

Trigger explosion, area around unit
 How do I make that when a location centers...
2 2003 Jun 5 2010, 11:10 pm
GreatDragon
Jun 6 2010, 11:44 am
NudeRaider

a rock sprite appear on my map = crash why?
 
6 3479 Jun 3 2010, 2:21 pm
Warlord_Master
Jun 4 2010, 2:03 am
Roy

unknown error
 
11 3663 May 21 2010, 5:01 pm
okeee
Jun 4 2010, 1:05 am
Aristocrat

Removing Map Revealers
 
4 3853 Jun 2 2010, 11:24 pm
Picturesque
Jun 3 2010, 2:48 am
Azrael

Center View Constantly On Unit Is Not Symmetr
 Symmetrical
11 4441 May 31 2010, 5:11 am
Warlord_Master
Jun 1 2010, 9:37 am
Azrael

Detecting if a reaver has no scarabs?
 
7 3503 May 31 2010, 2:04 pm
Aristocrat
May 31 2010, 9:40 pm
Azrael

Crazy lag from 'Give Units' trigger.
 
6 2644 May 22 2010, 10:28 am
Ranzear
May 30 2010, 6:22 am
UnholyUrine

Mobile Grid Question
 ?:| Confuzion
13 4741 Dec 31 2007, 3:36 am
Conspiracy
May 30 2010, 2:43 am
Tank_7

Hao to Stack Units?
 
2 2291 May 29 2010, 8:11 pm
TriNitY_
May 29 2010, 8:23 pm
TriNitY_

Switches and "Never"
 
8 2802 May 27 2010, 8:57 pm
StarBlue
May 28 2010, 8:50 pm
Derqua

Create Unit issue
 Dropship won't spawn properly
6 2595 May 20 2010, 10:19 pm
continuumgaming
May 27 2010, 8:23 pm
Ahli

Photon Cannon being powered without pylon
 
5 3092 May 17 2010, 2:29 am
DeM)s.
May 25 2010, 1:30 pm
Ranzear

Creat unit with properties
 in scmd2
9 4247 May 24 2010, 6:59 pm
ClansAreForGays
May 25 2010, 12:54 am
Lanthanide

Moving Buildings Help
 Need help move buildings when conditions are met.
4 1738 May 23 2010, 6:15 pm
ironheart6
May 24 2010, 2:02 am
Lanthanide

EUD Mouse Over Display Text?
 
7 3795 May 19 2010, 9:35 pm
Super Duper
May 21 2010, 11:11 pm
Super Duper

When a map corrupts anyway to fix it?
 
9 3168 May 12 2010, 11:00 pm
Apocalypse535
May 21 2010, 7:50 pm
rockz

Unit Differences
 
1 1584 May 21 2010, 7:54 am
i3righton
May 21 2010, 8:43 am
samsizzle

Spawn Help
 
5 2520 May 17 2010, 1:29 am
DeM)s.
May 20 2010, 10:06 pm
rockz

UMS map quite working on battle.net
 need help to fix
11 3018 Nov 30 2008, 1:37 am
Wolfsaben
May 20 2010, 7:56 am
DVS1

Invisibility Trigger
 
7 3139 May 15 2010, 4:44 pm
DeM)s.
May 17 2010, 5:40 am
rockz

Eud help?
 Euds plz?
2 1614 May 16 2010, 5:52 pm
PoWeR
May 16 2010, 11:47 pm
NudeRaider

Strings
 Any way to get more or use less?
16 5128 May 8 2010, 10:17 pm
Jesusfreak
May 13 2010, 11:08 am
NudeRaider

Help with some Triggers
 Null walker, Cloaked buildings, Player randomizer
5 2694 May 11 2010, 11:17 am
StarBlue
May 12 2010, 5:16 am
StarBlue

Prevent Start Locations from removing units?
 
6 2528 May 11 2010, 1:37 am
Aristocrat
May 11 2010, 11:30 am
NudeRaider

How to detect when a player is attacking?
 
24 6975 May 1 2010, 8:06 pm
Jesusfreak
May 11 2010, 10:30 am
StarBlue

Error Loading a Map
 I have no idea why
13 3983 May 6 2010, 8:18 pm
StarBlue
May 11 2010, 10:13 am
StarBlue

Allied Computer Player tries to use dropship
 I don't want this dropship to move at all
4 2435 May 8 2010, 1:59 am
CanadaOwnedU
May 11 2010, 10:09 am
StarBlue

How do you add footsteps?
 
7 3157 May 10 2010, 1:51 am
EzTerix
May 11 2010, 4:16 am
samsizzle

Trigger creating more zealots than I'd like
 HELP ME PLZ
2 2023 May 11 2010, 12:13 am
Symmetry
May 11 2010, 12:31 am
Symmetry

Help saving maps...
 This is kinda embarassing, actually.
2 1318 May 9 2010, 7:32 pm
SennaVLTL
May 9 2010, 8:23 pm
SennaVLTL

Pages: < 1 « 39 40 41 42 43134 >

Members in this forum: None.

[02:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[02:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
[2026-7-15. : 2:19 am]
Symmetry -- NudeRaider
NudeRaider shouted: Symmetry I can't tell if it's relevant. You provided literally no context so I was providing an equally generic answer.
Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
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