Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: EUD Mouse Over Display Text?
EUD Mouse Over Display Text?
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May 19 2010, 9:35 pm
By: Super Duper  

May 19 2010, 9:35 pm Super Duper Post #1



I have some text in the middle of a screen in an UMS map I recently started making. How do I make it so that when a player mouses over the Display Text that it displays MORE text at the bottom left of the screen?



None.

May 19 2010, 9:40 pm rockz Post #2

ᴄʜᴇᴇsᴇ ɪᴛ!

006CDDAC Mouse X Position
006CDDB0 Mouse Y Position
The addresses have changed, though since the new patch. I suggest you look around there for mouse position.

Figure out a range of values you want, for example, the center of the screen, make a 200x200 box or something. Then use a range to detect that the x position is in that 200 range, and so is the y position. The actual numbers may change a little.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

May 19 2010, 10:47 pm Super Duper Post #3



Thanks, but I am having trouble finding the mouse position :/



None.

May 19 2010, 11:00 pm Ahli Post #4

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

mouse position on your screen:
X: Player 1, unit 27618
Y: Player 2, unit 27618
// coordinates: mouse on screen x: 0-639, mouse on screen y: 0-371
X-mouseoffset: Memory(331416, Exactly, pixelcoordinate);
Y-mouseoffset: Memory(331417, Exactly, pixelcoordinate);

edit:
I think they are correct. I forgot how I named my testmap and I'm to lazy to search right now...




May 19 2010, 11:53 pm Cinolt Post #5



The origin (0, 0) of the grid is in the top left rather than the bottom left. Take a screenshot and see what coordinates the text is in (XnView is free and can do this, I dunno about others)



None.

May 20 2010, 12:21 am Heinermann Post #6

memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes memes

Code
MouseX: 0x006CDDC4  |  Deaths of Terran Marine for Player 331417  |  Memory 331416
MouseY: 0x006CDDC8  |  Deaths of Terran Marine for Player 331418  |  Memory 331417


Range should be (0, 0) to (640, 480).

You have to use the condition and come up with a solution for displaying text yourself.




May 20 2010, 12:43 am stickynote Post #7



Note that that is single player only. The multiplayer version would be to do what Kaias and Lethal did; use unit order coordinate detection.



None.

May 21 2010, 11:11 pm Super Duper Post #8



Yes, I know its single player.

Anyways, this is solved. Kthxbai.

(@Ahli: Those are correct.)



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[02:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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