Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Make a unit spawn under another unit.
Make a unit spawn under another unit.
Apr 9 2010, 7:17 pm
By: wangie444  

Apr 9 2010, 7:17 pm wangie444 Post #1



Ive, noticed that in some evolves maps, or maps in general that involves massing, the units spawn under another unit such as a science vessel. How is this done?



None.

Apr 9 2010, 7:20 pm lil-Inferno Post #2

Just here for the pie

You can't be serious. You do move location to move a location on the Science Vessel and then create unit.




Apr 9 2010, 8:05 pm Positively Post #3



If the unit is a flying type(e.g. Terran Wraith) , just use a Move Location trigger onto the flying unit and create a unit under it..

If it's a ground unit (e.g. Terran Marine) , use a Move Location trigger onto the ground unit, if the unit you are trying to create cannot be put on top of the unit, it'll probably misplace, you can use burrowed units and powerups to put under ground units but powerups will misplace your unit. ;D.



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[02:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[02:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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