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Actors
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4 |
2394 |
Apr 10 2011, 10:41 pm
Jack |
Apr 11 2011, 12:14 am
Ahli |
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Charge Ability Question
I don't know how to do this |
2 |
2154 |
Apr 10 2011, 6:41 pm Biostheo |
Apr 10 2011, 10:57 pm
DevliN |
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cliff validation
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4 |
2735 |
Apr 7 2011, 3:58 pm Bolshevik09 |
Apr 8 2011, 9:46 am
Roy |
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Replacing sound FX
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8 |
4772 |
Apr 4 2011, 1:27 am Pandut |
Apr 5 2011, 5:18 pm
IskatuMesk |
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Dialog sounds?
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1 |
2084 |
Apr 3 2011, 9:20 pm Bolshevik09 |
Apr 3 2011, 9:55 pm
Jack |
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idle unit conditions
blizzard take note |
8 |
3368 |
Mar 25 2011, 1:09 am Bolshevik09 |
Apr 2 2011, 9:52 am
Ahli |
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Creating an F'ing Unit
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3 |
3849 |
Mar 31 2011, 6:45 am
UnholyUrine |
Mar 31 2011, 1:24 pm
NicholasBeige |
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Zerg ai make something other than zerg units?
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1 |
1613 |
Mar 19 2011, 10:17 pm thegameplayer |
Mar 31 2011, 7:49 am
Roy |
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Bullet Physics
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9 |
5313 |
Jan 2 2011, 1:32 am
LoveLess |
Mar 29 2011, 11:05 pm Bolshevik09 |
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Detection without the Detector Tag
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2 |
1728 |
Mar 29 2011, 4:30 pm Khalanil |
Mar 29 2011, 10:55 pm Khalanil |
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ogg
make them even smaller |
0 |
1871 |
Mar 28 2011, 10:50 pm
Ahli |
Mar 28 2011, 10:50 pm
Ahli |
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Custom Race Randomize in 1v1 game
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2 |
2157 |
Mar 20 2011, 8:11 pm FireStarter |
Mar 20 2011, 8:51 pm
Ahli |
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Textures
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7 |
4777 |
Mar 12 2011, 4:53 pm StarBlue |
Mar 19 2011, 12:04 am
IskatuMesk |
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Enabling the filter flag "passive" in data?
how/where can I set that? |
0 |
1258 |
Mar 16 2011, 4:57 pm
Ahli |
Mar 16 2011, 4:57 pm
Ahli |
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Creating some actors at point fails
e.g. ScientistCorpseGory |
1 |
1811 |
Mar 15 2011, 11:15 pm
Ahli |
Mar 16 2011, 4:28 pm
Ahli |
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Statistics like the 1v1 Obs map
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1 |
1804 |
Mar 16 2011, 1:36 am thegameplayer |
Mar 16 2011, 1:45 am
Jack |
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Terrain not in map Preview
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6 |
3764 |
Mar 12 2011, 12:27 am FireStarter |
Mar 15 2011, 9:20 am
Jack |
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Editing the tech tree GUI
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5 |
4176 |
Mar 10 2011, 11:16 am
TF- |
Mar 13 2011, 2:21 pm
Ahli |
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Creating an X+Y variable, having trouble...
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7 |
2758 |
Mar 5 2011, 12:34 am reapur |
Mar 11 2011, 12:29 am reapur |
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[SOLVED] Removing the Health Bar from a units actor
In the data editorz |
2 |
2713 |
Mar 6 2011, 11:52 pm
Riney |
Mar 7 2011, 3:37 am
Riney |
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[Solved] Random Spawner
Spawning item type units in 'good' spots |
13 |
4468 |
Feb 27 2011, 9:10 pm
Riney |
Mar 7 2011, 3:04 am
Riney |
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Free RPG Talent / Character / Load&Save
Custom RPG Menu for character, talent, make/load |
4 |
3596 |
Mar 6 2011, 11:23 pm Deev |
Mar 7 2011, 2:30 am
Jack |
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Making an ability
that doesnt change the command card's index |
5 |
2815 |
Feb 28 2011, 4:28 am
Riney |
Mar 5 2011, 11:59 pm
Riney |
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Changing the mouse cursor using triggers
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4 |
3294 |
Mar 2 2011, 12:28 am
Riney |
Mar 3 2011, 4:08 am
Riney |
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Grabbing regions attached to Units
creating units at region of dying unit |
1 |
1446 |
Feb 28 2011, 11:47 pm playpong |
Mar 1 2011, 2:34 am
Roy |
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Efficient award system
for owning dynamic units |
2 |
1665 |
Feb 28 2011, 3:12 pm playpong |
Feb 28 2011, 5:13 pm playpong |
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Dynamic Region Attaching
Attaching specific regions to dynamic units |
2 |
1789 |
Feb 22 2011, 1:55 am playpong |
Feb 28 2011, 3:11 pm playpong |
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Making Cinematic Text
That stuff in the bottom left that types |
2 |
2320 |
Feb 27 2011, 11:10 pm
Riney |
Feb 28 2011, 4:14 am
Riney |
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How to make a validator that...
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0 |
1280 |
Feb 26 2011, 9:31 pm thegameplayer |
Feb 26 2011, 9:31 pm thegameplayer |
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Selected Unit?
|
3 |
1848 |
Feb 21 2011, 12:35 am Deev |
Feb 22 2011, 12:20 am
Riney |