Staredit Network > Forums > SC2 Assistance > Topic: Creating some actors at point fails
Creating some actors at point fails
Mar 15 2011, 11:15 pm
By: Ahli  

Mar 15 2011, 11:15 pm Ahli Post #1

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

I'm creating an actor at the point.
result: The actor is invisible or not created.
The actor is the type Doodad because unit actors cause an error.

If I preplace the actor, it shows up correctly.

It works for the blood splat. I just can't get it to work with ScientistCorpseGory or ColonistCorpse...

EDIT:

ok, creating a model solved the problem. And you can resize the model inside the model tab, too. :)

Post has been edited 1 time(s), last time on Mar 15 2011, 11:39 pm by Ahli.




Mar 16 2011, 4:28 pm Ahli Post #2

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Ok, I got some more problems with this.

The models disappear in the fog.

Seems like what causes the doodad anomaly is inside the model file itself.

I guess I will have to use units and use a unit flag to ignore them in orders...




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[03:35 pm]
Symmetry -- though mine's probably worse
[03:35 pm]
Symmetry -- That certainly sounds similar to what I've made
[06:28 am]
Ultraviolet -- sounds like Bound & Defend
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Symmetry -- If you take the reins you damn well be ready to ride
[2026-5-23. : 2:46 pm]
NudeRaider -- you wish
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IskatuMesk -- Ah, so Reindeer Breeding 3: BDSM edition.
[2026-5-22. : 12:45 am]
Moose -- tbh
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Symmetry -- It's a bound map where you cross obstacles to earn units to defend your base
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Symmetry -- No, the world isn't ready for that
[2026-5-20. : 5:11 pm]
Zoan -- Reindeer Breeding 3?
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