Staredit Network > Forums > SC2 Assistance > Topic: Changing the mouse cursor using triggers
Changing the mouse cursor using triggers
Mar 2 2011, 12:28 am
By: Riney  

Mar 2 2011, 12:28 am Riney Post #1

Thigh high affectionado

So I noticed in the Aiur Chef map, when you pick up an item, the mouse cursor changes to let you know you picked the item up in your inventory. How do you do this?



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Mar 2 2011, 12:53 am DevliN Post #2

Woah

I'm at work and can't check it myself, but aren't you able to open the Aiur Chef map and look? Figuring out where to look is another thing entirely, but still. :D



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Mar 2 2011, 2:05 am Riney Post #3

Thigh high affectionado

Yea I cant find it for the life of me.



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Sure I didn't pop off on SCBW like I wanted to, but I won VRChat. Map maker for life.

Mar 3 2011, 1:52 am Ahli Post #4

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Aiur chef's inventory is the real inventory. It was just modified with sc2Layout file.
Unfortunately we can't use that effect with triggers... :(




Mar 3 2011, 4:08 am Riney Post #5

Thigh high affectionado

Dammit D:<



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Sure I didn't pop off on SCBW like I wanted to, but I won VRChat. Map maker for life.

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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
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[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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