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SC2 Assistance
SC2 Assistance
Discussion of StarCraft 2 map-making and content creation. Including, but not limited to: artwork, data editor, terrain, and triggers.
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Topic Replies Views Starter / Time Last Post

How to make a revival system similar to W3
 
2 2111 Feb 19 2011, 4:38 pm
thegameplayer
Feb 20 2011, 5:03 pm
Riney

[Solved] Best way to order units
 And I want random ;o
10 5415 Feb 16 2011, 4:15 am
Riney
Feb 19 2011, 11:08 pm
Riney

Make computer AI upgrade at specific time.
 
7 2488 Feb 18 2011, 5:03 am
thegameplayer
Feb 19 2011, 4:31 am
Roy

Warp In Units
 
9 3571 Feb 11 2011, 10:56 pm
StarBlue
Feb 15 2011, 12:13 am
DevliN

Dialog Inventory System
 Not really a problem, just working for efficiency
26 11815 Feb 1 2011, 4:01 am
Riney
Feb 13 2011, 1:50 am
Riney

Bank Hashing Function
 
5 3419 Oct 31 2010, 10:46 pm
Temp
Feb 11 2011, 7:52 pm
Jack

Complete Gallery of Tileset Textures
 
8 11887 Jan 10 2011, 9:50 am
Drant
Feb 8 2011, 7:14 am
DevliN

Right-click
 
2 1969 Jan 29 2011, 10:19 pm
Biophysicist
Feb 2 2011, 2:29 pm
Biophysicist

SC:Editor 1.2 FPS traceline
 Creating a traceline with mouse position instead
13 5844 Jan 25 2011, 11:38 pm
doite
Jan 28 2011, 4:29 pm
doite

Requirements
 So I have this problem
5 3638 Jan 27 2011, 5:46 am
Riney
Jan 27 2011, 8:25 pm
Riney

Custom Upgrades
 
3 3571 Jan 1 2011, 5:14 pm
lilneo
Jan 27 2011, 3:08 am
Riney

Creating a custom Upgrade
 Nub question thread
7 4941 Jan 22 2011, 1:31 am
Riney
Jan 27 2011, 2:47 am
Riney

Structures and Group Select
 Solved.
2 1748 Jan 25 2011, 6:43 pm
Biophysicist
Jan 25 2011, 6:53 pm
Biophysicist

Terraining for a mate
 
0 2624 Jan 22 2011, 12:51 pm
NicholasBeige
Jan 22 2011, 12:51 pm
NicholasBeige

How do i make workers mine faster
 
3 2158 Jan 20 2011, 8:54 pm
thegameplayer
Jan 22 2011, 12:24 am
Roy

Local vs Online Banks
 
2 1603 Jan 20 2011, 1:37 am
payne
Jan 20 2011, 3:53 am
payne

patch 1.2 raising FPS consumption over time
 in custom maps
11 3872 Jan 12 2011, 4:58 pm
Ahli
Jan 20 2011, 2:19 am
TiKels

[Solved] How do i recreate the this "Melee" trigger?
 
10 2700 Jan 14 2011, 7:26 pm
thegameplayer
Jan 17 2011, 2:06 am
Ahli

How to queue upgrades
 
2 1442 Jan 14 2011, 9:10 pm
thegameplayer
Jan 15 2011, 7:26 am
brutetal

Easy way to reference data to a button?
 
2 1398 Jan 14 2011, 7:33 pm
thegameplayer
Jan 14 2011, 8:59 pm
thegameplayer

Kill/Rescue system
 For my cat and mouse map
5 2562 Jan 13 2011, 7:58 pm
LooKe
Jan 14 2011, 4:31 am
LooKe

Rotatable Camera Retaining w/ Mouse Movement
 Should be do-able...
4 2706 Dec 9 2010, 3:30 am
Joker47
Jan 13 2011, 8:47 pm
payne

Removing Storms?
 
4 1626 Jan 13 2011, 9:28 am
payne
Jan 13 2011, 6:03 pm
payne

Lobby teams
 
1 1399 Jan 13 2011, 1:16 am
payne
Jan 13 2011, 2:28 am
Roy

Custom Weapon Animation Woes
 Probably missing something simple here...
3 1470 Jan 12 2011, 3:51 am
Rathmec
Jan 12 2011, 7:53 pm
Ahli

Zergling Blood II - Testers Needed
 
3 2822 Jan 9 2011, 7:29 pm
twilight_marine
Jan 10 2011, 2:23 am
NicholasBeige

Lock Camera
 
4 3040 Jan 7 2011, 6:56 am
payne
Jan 8 2011, 12:45 pm
LooKe

Reduce pickup interaction radius
 
7 3301 Jan 6 2011, 5:31 am
payne
Jan 7 2011, 10:08 pm
NicholasBeige

Message errors
 
1 1533 Jan 7 2011, 5:59 pm
payne
Jan 7 2011, 6:11 pm
Roy

actor animation events
 changing walk animation
7 3742 Jan 5 2011, 9:19 pm
Ahli
Jan 6 2011, 11:44 pm
Temp

Pages: < 1 « 9 10 11 12 1328 >

Members in this forum: None.

[07:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[07:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
[05:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
[05:20 pm]
Ultraviolet -- Symmetry
Symmetry shouted: why can't I seem to make eud editor change flingy.dat D:
Are you using EE2 or EE3?
[04:57 pm]
Symmetry -- wdym
[02:24 pm]
Apos -- :wob:
[04:16 am]
NudeRaider -- files in c:\program files\ are protected
[2026-7-11. : 8:11 pm]
Symmetry -- why can't I seem to make eud editor change flingy.dat D:
[2026-7-11. : 4:33 pm]
Ultraviolet -- :wob:
[2026-7-10. : 11:00 pm]
Vrael -- :wob:
Please log in to shout.


Members Online: O)FaRTy1billion[MM], lil-Inferno, Symmetry