Staredit Network > Forums > SC2 Assistance > Topic: Right-click
Right-click
Jan 29 2011, 10:19 pm
By: Biophysicist  

Jan 29 2011, 10:19 pm Biophysicist Post #1



What determines what ability is used when you right-click? Atm all the casters in my map will cast instead of moving when you right-click with them selected. Seeing as this is the ONLY thing until public release (except some terrain work), I'd really like to know...



None.

Jan 30 2011, 1:40 am Ahli Post #2

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

That's something called smartcast. Can't help more.

edit:
ability -> flag -> Smart (means, right click does it)

Post has been edited 1 time(s), last time on Feb 7 2011, 6:45 pm by Ahli.




Feb 2 2011, 2:29 pm Biophysicist Post #3



Oh, thanks. Smartcast used to be something entirely different (and actually useful) so I'd flagged all my abilities as it. This can be locked.

EDIT: Your not-shoot-over-wall system will be done today. Was unable to finish it yesterday because we got a huge amount of snow and I was asked to help shovel it.



None.

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[07:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[07:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
[05:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
[05:20 pm]
Ultraviolet -- Symmetry
Symmetry shouted: why can't I seem to make eud editor change flingy.dat D:
Are you using EE2 or EE3?
[04:57 pm]
Symmetry -- wdym
[02:24 pm]
Apos -- :wob:
[04:16 am]
NudeRaider -- files in c:\program files\ are protected
[2026-7-11. : 8:11 pm]
Symmetry -- why can't I seem to make eud editor change flingy.dat D:
[2026-7-11. : 4:33 pm]
Ultraviolet -- :wob:
[2026-7-10. : 11:00 pm]
Vrael -- :wob:
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