Staredit Network > Forums > SC2 Assistance > Topic: Lobby teams
Lobby teams
Jan 13 2011, 1:16 am
By: payne  

Jan 13 2011, 1:16 am payne Post #1

:payne:

I want my 3v3 custom map to let players arrange their own teams in the lobby, and once the game starts, the teams should be properly allied and set up.
How to do so? :/

Also, will the teams be composed of players 1 to 3, and players 4 to 6 respectively? It is kind of a requirement since I plan on using "Pick Each Integer from 1 to 3" and "from 4 to 6" to apply different actions to all players of both teams.

EDIT:
Here is the trigger aalleecc made for me, but it's kind of annoying to know that I'll have to use an array-variable to refer to players from now on. If someone knows a better way, please share!
Trigger


Post has been edited 1 time(s), last time on Jan 13 2011, 1:59 am by payne.



None.

Jan 13 2011, 2:28 am Roy Post #2

An artist's depiction of an Extended Unit Death

I would use If/Then/Else-If for the first part.

I'm not sure exactly how the lobby functions, but I've heard enough to have the impression that it is odd. This looks like a good solution to the problem, and I can't think of one where you can keep the regular player numbers.




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[07:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[07:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
[05:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
[05:20 pm]
Ultraviolet -- Symmetry
Symmetry shouted: why can't I seem to make eud editor change flingy.dat D:
Are you using EE2 or EE3?
[04:57 pm]
Symmetry -- wdym
[02:24 pm]
Apos -- :wob:
[04:16 am]
NudeRaider -- files in c:\program files\ are protected
[2026-7-11. : 8:11 pm]
Symmetry -- why can't I seem to make eud editor change flingy.dat D:
[2026-7-11. : 4:33 pm]
Ultraviolet -- :wob:
[2026-7-10. : 11:00 pm]
Vrael -- :wob:
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