Staredit Network > Forums > SC2 Assistance
SC2 Assistance
SC2 Assistance
Discussion of StarCraft 2 map-making and content creation. Including, but not limited to: artwork, data editor, terrain, and triggers.
Moderators: Administrators, Global Moderators
Pages: < 1 « 23 24 25 26 2728 >

Topic Replies Views Starter / Time Last Post

Terrain Cinematic
 :O
6 4778 Apr 25 2010, 10:58 pm
payne
May 25 2010, 9:57 pm
T-Virus

[SOLVED] missile/projectile launch position
 can't get it to work...
0 3093 May 25 2010, 11:52 am
Ahli
May 25 2010, 11:52 am
Ahli

Unit from Doodad
 How?
2 3069 May 13 2010, 9:50 pm
Swampfox
May 25 2010, 5:56 am
Cheese

"Attaching" Units to Units
 Like Void Rays attached to Carriers...
5 5576 May 16 2010, 1:38 pm
Pr0nogo
May 25 2010, 5:54 am
Cheese

Trying to make "Powerups"
 how to?
1 2932 May 24 2010, 11:10 pm
Devourer
May 24 2010, 11:19 pm
Centreri

trigger not working at all
 
3 2977 May 24 2010, 3:34 am
ZeroAme
May 24 2010, 12:03 pm
ZeroAme

Game Variants
 A quick review of the custom values you might use
7 10579 May 22 2010, 10:14 pm
payne
May 24 2010, 1:26 am
payne

Display Leaderboard
 
0 2664 May 23 2010, 8:19 pm
Centreri
May 23 2010, 8:19 pm
Centreri

[SOLVED]2 questions
 
12 4796 May 18 2010, 5:17 pm
LooKe
May 23 2010, 9:43 am
LooKe

[SOLVED] Traceline/Adding crosshairs
 
6 5569 May 21 2010, 9:44 pm
FatalException
May 22 2010, 6:42 am
FatalException

I need variable costs
 how?
2 3425 May 16 2010, 8:25 pm
Biophysicist
May 22 2010, 4:53 am
LooKe

Smooth keyboard movement
 have the map.. don't get it.
3 2692 May 21 2010, 1:34 am
UnholyUrine
May 22 2010, 4:23 am
Centreri

Changing a unit's cost
 
2 3195 May 21 2010, 10:23 am
Jack
May 21 2010, 11:46 pm
Demented Shaman

[SOLVED]Upgrade help
 How to set upgrades to more then 3 max
4 3600 May 21 2010, 7:38 pm
LooKe
May 21 2010, 8:49 pm
LooKe

Missile Custom Target
 Portal
8 3851 May 18 2010, 9:39 pm
payne
May 20 2010, 11:22 pm
payne

Custom Variables in Triggers-How?
 
2 3142 May 20 2010, 4:40 pm
Zenturen
May 20 2010, 7:26 pm
Zenturen

own loadingpicture
 how?
3 3871 May 18 2010, 5:43 pm
TraderMoe
May 19 2010, 7:21 pm
Jack

Interiors?
 
3 4367 May 16 2010, 11:28 pm
Atlos
May 19 2010, 3:55 am
ZeroAme

Make a unit fly with triggers
 is it possible?
13 4740 May 17 2010, 3:48 am
Fallen
May 18 2010, 9:09 pm
LooKe

Independent Unit Building
 
1 2998 May 17 2010, 7:16 pm
bobo
May 18 2010, 7:14 pm
Temp

Removing Auto-Acquire and Run When Attacked
 Fixed
0 2681 May 18 2010, 6:22 pm
13Stallion
May 18 2010, 6:22 pm
13Stallion

Stop unit from attacking
 
1 2332 May 17 2010, 11:02 pm
Atlos
May 17 2010, 11:12 pm
Morphling

[SOLVED]Create 1 unit for each player
 I checked a few other maps, and it looks right.
3 2813 May 17 2010, 9:29 pm
LooKe
May 17 2010, 10:04 pm
LooKe

remove cooldown-time of ability of Unit
 how?
1 2391 May 7 2010, 1:24 pm
Devourer
May 17 2010, 9:46 pm
LooKe

[SOLVED]Giving unit to triggering player
 
2 2968 May 17 2010, 6:56 pm
LooKe
May 17 2010, 7:17 pm
LooKe

Question about duplicating unit
 
5 4865 May 16 2010, 8:30 pm
Xikura
May 17 2010, 2:57 am
Pr0nogo

Importing Sounds
 Hmm...
6 5519 May 15 2010, 9:31 pm
Swampfox
May 17 2010, 12:45 am
Swampfox

Unit Group - Foreach and add to group
 
1 2581 May 16 2010, 5:34 pm
Devourer
May 16 2010, 6:55 pm
Demented Shaman

Camera Lock Buggy Help
 Ping Breakers
8 4992 May 15 2010, 12:28 am
Xesh
May 16 2010, 9:59 am
Xesh

Training custom unit f'ed up
 Costs not shown or enforced...
2 3583 May 15 2010, 9:33 pm
PunWisp
May 15 2010, 11:52 pm
PunWisp

Pages: < 1 « 23 24 25 26 2728 >

Members in this forum: None.

[03:48 am]
O)FaRTy1billion[MM] -- :wob:
[03:14 am]
Symmetry -- :wob:
[01:03 am]
IskatuMesk -- that's a loaded sentence if I ever snorted one
[2026-7-09. : 2:31 am]
Symmetry -- lot of 0s in them boxes, someone better hit it big
[2026-7-05. : 1:14 am]
l)ark_ssj9kevin -- Rectal!!!
[2026-7-05. : 12:13 am]
IskatuMesk -- u guys ever look at the "Backend performance improvements" line and kinda you know 👀
[2026-7-03. : 4:25 pm]
l)ark_ssj9kevin -- oh wow it's kind of like archipeligo but solo
[2026-7-03. : 9:43 am]
Oh_Man -- makes me wonder tho, a brood war achievement project culd be quite something, following the design methodology of SC2 achieves
[2026-7-03. : 9:43 am]
Oh_Man -- intresting concept, i see starcraft N64 is on there, most of the achieves seen bare bones though
[2026-7-03. : 9:43 am]
Oh_Man -- https://retroachievements.org/ i stumbled across this website
Please log in to shout.


Members Online: RIVE