Staredit Network > Forums > SC2 Assistance > Topic: Terrain Cinematic
Terrain Cinematic
Apr 25 2010, 10:58 pm
By: payne  

Apr 25 2010, 10:58 pm payne Post #1

:payne:

http://forums.sc2mapster.com/development/artist-tavern/516-terrain-cinematic-screenshots-included/
That is really great! ^^
Do you you guys think this would justify the implementation of an "artwork" forum for SC2? :O



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Apr 25 2010, 11:06 pm UnholyUrine Post #2



O.O ...

and the galaxy editor was released for how many days?

It'd fit well in SC2 terrain



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Apr 25 2010, 11:11 pm OlimarandLouie Post #3



Holy... :shocked:
That's impressive.



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Apr 25 2010, 11:17 pm Centreri Post #4

Relatively ancient and inactive

Very nice. Fits perfectly into the "Terrain" category.



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Apr 25 2010, 11:25 pm stickynote Post #5



...DAH-YUM! :0_0:



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Apr 25 2010, 11:43 pm DavidJCobb Post #6



And that is why I wish my graphics card didn't suck so much... I wanna use GalaxyEdit!

...I mean, I don't have a beta key or know how to get one. But I want the possibility of making things as awesome as that uber-dynamic-terrain thing.



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May 25 2010, 9:57 pm T-Virus Post #7



Thats very impressive. The possibilities with this editor continue to leave me without words.



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[05:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
[05:20 pm]
Ultraviolet -- Symmetry
Symmetry shouted: why can't I seem to make eud editor change flingy.dat D:
Are you using EE2 or EE3?
[04:57 pm]
Symmetry -- wdym
[02:24 pm]
Apos -- :wob:
[04:16 am]
NudeRaider -- files in c:\program files\ are protected
[08:11 pm]
Symmetry -- why can't I seem to make eud editor change flingy.dat D:
[2026-7-11. : 4:33 pm]
Ultraviolet -- :wob:
[2026-7-10. : 11:00 pm]
Vrael -- :wob:
[2026-7-10. : 5:18 pm]
IskatuMesk -- :wob:
[2026-7-10. : 7:29 am]
Zycorax -- :wob:
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