Staredit Network > Forums > SC2 Assistance > Topic: [SOLVED]Create 1 unit for each player
[SOLVED]Create 1 unit for each player
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May 17 2010, 9:29 pm
By: LooKe  

May 17 2010, 9:29 pm LooKe Post #1



It looks like it should just create 1 unit for each player in game at 5.0 game seconds, I have no idea why it doesn't do that.

Code
   Events
       Timer - Elapsed time is 5.0 Game Time seconds
   Local Variables
   Conditions
   Actions
       General - If (Conditions) then do (Actions) else do (Actions)
           If
               (Status of player (Picked player)) == Playing
           Then
               Unit - Create 1 Ghost for player (Picked player) at (Center of C-3) using default facing (No Options)
           Else


Post has been edited 1 time(s), last time on May 17 2010, 10:05 pm by JB4times4.



None.

May 17 2010, 9:49 pm Morphling Post #2



You have to specify the picked player. :bleh:
Instead of If Then Else action use this:
Code
       Player Group - Pick each player in (Active Players) and do (Actions)




None.

May 17 2010, 9:50 pm Swampfox Post #3



"Picked Player" refers to the picked player in a "Pick Player" function. You'll have to execute that function first, and then refer to the picked player.... I'm on my laptop currently, so I couldn't tell you exactly what the function is called.

EDIT: What he said ^



None.

May 17 2010, 10:04 pm LooKe Post #4



Haha, dur-da-dur...ok thanks.



None.

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