Staredit Network > Forums > SC2 Assistance > Topic: Importing Sounds
Importing Sounds
May 15 2010, 9:31 pm
By: Swampfox  

May 15 2010, 9:31 pm Swampfox Post #1



I imported a .wav file, in the same fashion that I imported an icon, which worked by the way, but I can't find the sound when I use the "Play Sound" function. Any ideas why it isn't showing up?



None.

May 15 2010, 9:36 pm Jack Post #2

>be faceless void >mfw I have no face

Try using an .ogg, that may make a difference. Did you hit save when you imported it, same as how I did it in the icon tutorial video? If you don't, it doesn't actually put it in the map.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

May 16 2010, 12:20 am Swampfox Post #3



Yea, I hit save.
While browsing through the sound files, I saw various .wav files. I don't see why importing a .ogg would make any difference, although I did consider that... I guess I'll try it out then.

Thanks.

EDIT: Nope, still not showing up. Anyone have any ideas?

Post has been edited 1 time(s), last time on May 16 2010, 12:43 am by Swampfox.



None.

May 16 2010, 12:57 am Jack Post #4

>be faceless void >mfw I have no face

Try importing it into the same location as the rest of the sound files. Also, if blizzard has some sort of naming convention, such as aud-terran-marine-taunt.ogg, try follow it, in case it doesn't show sounds with a different file name start. I'll try it myself tomorrow maybe.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

May 16 2010, 8:37 am Demented Shaman Post #5



Save and restart the editor.



None.

May 17 2010, 12:35 am 13Stallion Post #6



You have to create the sound in the Data Editor before you can use it.

There is a Data Type Dropbox at the top, select sounds, and add a new object, your sound file.



None.

May 17 2010, 12:45 am Swampfox Post #7



I never would have thought of that.... I sincerely thank you.



None.

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