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SC1 Map Showcase
SC1 Map Showcase
Release threads for playable maps. Posting of a map (alpha, beta, or complete) is required for new threads.
Moderators: Administrators, Global Moderators , jjf28
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Topic Replies Views Starter / Time Last Post

Additional Story 05
 
4 4884 Jun 6 2021, 2:31 pm
C(a)HeK
Oct 23 2021, 10:25 am
C(a)HeK

Kane: A Multiplayer Protoss Campaign
 
16 13406 Dec 13 2008, 6:54 am
LokiArexon
Sep 24 2021, 9:54 pm
Bruce

Morrowind RPG
 Over 10,000 triggers!
20 16236 Nov 5 2013, 10:53 pm
MetalGear
Sep 17 2021, 12:26 pm
Bruce

You Must Survive
 Single Player Campaign
16 27704 Nov 14 2016, 12:03 pm
DarkenedFantasies
Aug 10 2021, 3:03 pm
8882a

DBZ - Legacy of Goku
 Dragonball Z Starcraft Map
0 3811 Jul 25 2021, 9:30 pm
tscape16
Jul 25 2021, 9:30 pm
tscape16

The Insurgent (final update)
 A weekly update for the custom campaign
2 6329 Jul 24 2021, 7:00 pm
Luigi
Jul 24 2021, 7:09 pm
Luigi

SCA: The Insurgent - Episode list
 The list of episodes of the custom campaign The Insurgent.
3 7493 Jul 17 2021, 9:22 pm
Luigi
Jul 20 2021, 10:30 pm
Luigi

Skywindragoon Campaign Series
 Maverick of Campaign Map
7 7402 Jul 25 2020, 2:09 pm
SkywinDragoon
Jul 18 2021, 7:11 am
Zincoshine

Mercenaries III
 Intended to be a spiritual successor to the original Mercenaries
10 10896 Jun 24 2020, 4:37 am
Ultraviolet
Jul 15 2021, 10:40 pm
Ultraviolet

Poker Defense Nova X2 6.8Z
 Creators: liveingrace, 2high, nova, sato, dbs
7 27733 Jan 9 2020, 2:49 am
DankBudSmoker
Jul 13 2021, 3:15 am
DankBudSmoker

Evolves Remastered 2021
 "Evolve Transform & Transcend"
15 11744 Oct 1 2017, 6:00 am
MidNighTime
Jul 1 2021, 10:34 pm
MidNighTime

Nexus Destroyers 2021
 "Destroyers Rise And Fall"
3 5033 Oct 10 2017, 6:43 pm
MidNighTime
Jul 1 2021, 9:35 pm
MidNighTime

Additional Story Series part 4 - The Restructuring
 
0 4283 May 30 2021, 5:24 am
C(a)HeK
May 30 2021, 5:24 am
C(a)HeK

StarCraft: Wrath of the Fallen Knights
 
4 4369 May 23 2021, 8:27 pm
LightSpirit
May 24 2021, 5:42 pm
LightSpirit

StarCraft: Survival Mode
 Survive against waves of enemy forces on different maps!(NOEUD)
5 5235 Jul 11 2020, 10:41 pm
Christien Chapman
May 19 2021, 11:45 pm
Christien Chapman

Additional Story Series part 3 - Assault on Antiga Prime
 
0 5740 May 1 2021, 1:22 pm
C(a)HeK
May 1 2021, 1:22 pm
C(a)HeK

(2) COOP Eye of the Storm Hard
 Yet another version for COOP Eye of the Storm
1 3234 Apr 27 2021, 7:00 pm
Fruitdispenser
Apr 27 2021, 7:04 pm
Fruitdispenser

UEDAIP Alternate: Kraken's Last Stand
 Yes, you heard me right
0 6174 Apr 4 2021, 10:46 pm
UEDCommander
Apr 4 2021, 10:46 pm
UEDCommander

custom content based on books
 
3 3937 Mar 21 2021, 3:31 pm
C(a)HeK
Mar 22 2021, 2:40 am
C(a)HeK

[EUD] Irasshaimase Micro [Korean]
 
0 3693 Mar 20 2021, 3:37 pm
SkywinDragoon
Mar 20 2021, 3:37 pm
SkywinDragoon

Additional Story Series part 2 - The Praetor's Fall
 
11 9984 Jan 17 2021, 3:39 pm
C(a)HeK
Mar 19 2021, 1:24 pm
C(a)HeK

Stukov Series
 
1 4863 Mar 10 2021, 5:23 am
C(a)HeK
Mar 12 2021, 12:12 am
Fruitdispenser

SCN64 maps
 
5 5619 Feb 6 2021, 3:53 am
C(a)HeK
Mar 8 2021, 8:26 am
Heinermann

WWII Italian Front v4 Stable
 I made this back in 2007 for RegSC
0 3304 Feb 10 2021, 6:32 am
Falconguy1987
Feb 10 2021, 6:32 am
Falconguy1987

Spark of Ean'lu
 First chapter of new adventure map released.
24 13894 Oct 8 2020, 10:01 pm
Milestone
Feb 9 2021, 9:07 pm
Milestone

[SCA/EUD] Zombie Hunter 2
 Survival, Zombie Defense
3 5095 Nov 8 2020, 6:55 am
Avlos
Jan 22 2021, 4:44 am
Avlos

As Cold as Ice
 Looking for more Feedback for Another New Campaign
6 6196 Oct 22 2020, 10:53 am
JumpStart
Dec 24 2020, 6:33 am
JumpStart

Outsiders
 Looking for Feedback Again
0 3992 Dec 15 2020, 10:41 pm
JumpStart
Dec 15 2020, 10:41 pm
JumpStart

The Gardener (2019) - RELEASE
 Released a New Game
16 12396 Jun 20 2019, 9:04 pm
Unsweetened
Dec 15 2020, 9:33 am
advent8

[SCA/EUD] Fall Guys: Ultimate Knockout
 Platformer battle royale game!
8 9603 Aug 27 2020, 7:28 am
lifebot
Nov 6 2020, 2:53 pm
lifebot

Pages: < 1 « 2 3 4 5 628 >

Members in this forum: NudeRaider

[09:53 am]
NimoStar -- ban the bot :))
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
[05:14 am]
Oh_Man -- It's EMULATING the behaviour of a control group select and move without having the actual functionality to do that
[05:13 am]
Oh_Man -- Vrael
Vrael shouted: yeah but it looks like pluto's eAPM is still 6000 based on issuing all those orders
k the APM is inflated because it issues 12 identical orders individually. Its not 12 unique orders
[03:02 am]
Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
[03:01 am]
Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
[03:01 am]
Vrael -- like its micro vs one of the in-base reaver drops was pretty insane, basically it made the reaver spend 1 scarab per unit instead of 1 scarab for many workers/units
[02:58 am]
Vrael -- all the stuff I've said below is based on the actual gameplay vs some strong human performers, seems like the bot just has unfair advantages, but its also doing some cool stuff
[02:57 am]
Vrael -- NimoStar
NimoStar shouted: If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
I mean human brains trained the bot too, its not completely infeasible for the bot to actually be strong in certain scenarios
Please log in to shout.


Members Online: NudeRaider, Oh_Man