Staredit Network > Forums > SC1 Map Showcase > Topic: custom content based on books
custom content based on books
Mar 21 2021, 3:31 pm
By: C(a)HeK  

Mar 21 2021, 3:31 pm C(a)HeK Post #1



Greetings everyone.

Who knows if there are custom campaigns or maps based on the books? (Queen of Blades, I - Mengsk and etc.)



Hello everyone, friends. You can call me Alexander. :)
Additional Story Series creator
Maps & Info - https://disk.yandex.ru/d/8yj1Y_ddxE9FIA
Videos - https://www.youtube.com/playlist?list=PLvj8rhscGCvTrcYKVyvvMP7uTxlkSjMzz

Mar 21 2021, 5:28 pm IlyaSnopchenko Post #2

The Curious

I know nothing for SC but there's the Redux campaign for SC2 which crosses Enslavers and the Dark Templar Saga material.



Trial and error... mostly error.

Mar 21 2021, 11:53 pm RdeRenato Post #3

I am Renato

This is the only thing I know, at least in my language, I think they plan to translate it
https://www.youtube.com/watch?v=3Qbv45W7ahM

In short, it is an SC2 campaign that plans to narrate events between SC1 and 2 - campaigns from the original Starcraft Enslavers and Christie Golden's Literary Novels.



:unsure: i am RdeRenato, a veteran noob

Mar 22 2021, 2:40 am C(a)HeK Post #4



Quote from RdeRenato
This is the only thing I know, at least in my language, I think they plan to translate it
https://www.youtube.com/watch?v=3Qbv45W7ahM

In short, it is an SC2 campaign that plans to narrate events between SC1 and 2 - campaigns from the original Starcraft Enslavers and Christie Golden's Literary Novels.

No bad video, thanks.
But unfortunately I can't play sc2, only sc1 because of the weak computer.



Hello everyone, friends. You can call me Alexander. :)
Additional Story Series creator
Maps & Info - https://disk.yandex.ru/d/8yj1Y_ddxE9FIA
Videos - https://www.youtube.com/playlist?list=PLvj8rhscGCvTrcYKVyvvMP7uTxlkSjMzz

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[11:11 am]
NudeRaider -- Oh_Man
Oh_Man shouted: Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
People keep mentioning it's a bot using reinforced self-learning (or w/e the correct term is) but I wonder, does it still actively learn now that it is deployed? How does that work? Or was it trained on like 100k games playing against itself and now training is finished and its capabilties are now static?
[09:53 am]
NimoStar -- ban the bot :))
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
[05:14 am]
Oh_Man -- It's EMULATING the behaviour of a control group select and move without having the actual functionality to do that
[05:13 am]
Oh_Man -- Vrael
Vrael shouted: yeah but it looks like pluto's eAPM is still 6000 based on issuing all those orders
k the APM is inflated because it issues 12 identical orders individually. Its not 12 unique orders
[03:02 am]
Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
[03:01 am]
Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
[03:01 am]
Vrael -- like its micro vs one of the in-base reaver drops was pretty insane, basically it made the reaver spend 1 scarab per unit instead of 1 scarab for many workers/units
[02:58 am]
Vrael -- all the stuff I've said below is based on the actual gameplay vs some strong human performers, seems like the bot just has unfair advantages, but its also doing some cool stuff
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