Staredit Network > Forums > SC1 Map Showcase > Topic: The Insurgent (final update)
The Insurgent (final update)
Jul 24 2021, 7:00 pm
By: Luigi  

Jul 24 2021, 7:00 pm Luigi Post #1

In God I trust.

I'm almost done updating my campaign. I created a blog in English where all the info about this campaign will be posted.

https://luisfcalderari.blogspot.com

There will be an update for the Spanish version as well, which will be available here:

https://lfcalderari.blogspot.com

Attachments:
ASC-Terran 2.scm
Hits: 1 Size: 3117.62kb
ASC-Terran 3.scm
Hits: 1 Size: 2897.62kb

Post has been edited 15 time(s), last time on Nov 10 2021, 4:43 am by Luigi.



I'm the creator of StarCraft Adventures.
For Spanish version "Aventuras de StarCraft":
Aventuras de StarCraft (blog)

Jul 24 2021, 7:05 pm Oh_Man Post #2

Find Me On Discord (Brood War UMS Community & Staredit Network)

I think there should be a full stop or semi colon after the word suspicious (comma splicing).
Maybe heard strange noises instead of felt strange noises too (unless you're saying something like felt vibrations coming from the cave).




Jul 24 2021, 7:09 pm Luigi Post #3

In God I trust.

Oh, it's rare to see semi colon on English text so I almost never use it. Or I could change the comma for a full stop.
"Heard strange noises" is more accurate, actually. I'll keep in mind your observations, thanks.



I'm the creator of StarCraft Adventures.
For Spanish version "Aventuras de StarCraft":
Aventuras de StarCraft (blog)

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[11:11 am]
NudeRaider -- Oh_Man
Oh_Man shouted: Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
People keep mentioning it's a bot using reinforced self-learning (or w/e the correct term is) but I wonder, does it still actively learn now that it is deployed? How does that work? Or was it trained on like 100k games playing against itself and now training is finished and its capabilties are now static?
[09:53 am]
NimoStar -- ban the bot :))
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
[05:14 am]
Oh_Man -- It's EMULATING the behaviour of a control group select and move without having the actual functionality to do that
[05:13 am]
Oh_Man -- Vrael
Vrael shouted: yeah but it looks like pluto's eAPM is still 6000 based on issuing all those orders
k the APM is inflated because it issues 12 identical orders individually. Its not 12 unique orders
[03:02 am]
Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
[03:01 am]
Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
[03:01 am]
Vrael -- like its micro vs one of the in-base reaver drops was pretty insane, basically it made the reaver spend 1 scarab per unit instead of 1 scarab for many workers/units
[02:58 am]
Vrael -- all the stuff I've said below is based on the actual gameplay vs some strong human performers, seems like the bot just has unfair advantages, but its also doing some cool stuff
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