Staredit Network > Forums > SC1 Map Showcase
SC1 Map Showcase
SC1 Map Showcase
Release threads for playable maps. Posting of a map (alpha, beta, or complete) is required for new threads.
Moderators: Administrators, Global Moderators , jjf28
Pages: < 1 « 26 27 28

Topic Replies Views Starter / Time Last Post

Snake
 Christmas
3 7876 Aug 28 2007, 7:00 pm
Demented Shaman
Sep 6 2007, 2:02 pm
Demented Shaman

My maps (wyne)
 none
0 7711 Sep 6 2007, 8:42 am
darlingddm
Sep 6 2007, 8:42 am
darlingddm

Avarice Wars
 Fullmetal3K
1 6763 Sep 6 2007, 4:08 am
Fullmetal3K
Sep 6 2007, 5:57 am
Echo

20bug_Missions_v1.2
 20bug_Missions_v1.2
1 7578 Aug 29 2007, 10:24 am
wanglinet
Sep 6 2007, 5:41 am
darlingddm

Nuke-Strike Plus+
 3v3 and.....
4 8403 Aug 28 2007, 6:49 pm
NaKa
Sep 3 2007, 3:57 pm
NaKa

Angel-Serenity Defense v0.4
 
3 8307 Sep 2 2007, 5:35 am
xgmx
Sep 2 2007, 2:46 pm
xgmx

Four Countries War 07-8-25A
 FCW
3 8249 Sep 1 2007, 2:09 pm
adqwe41446
Sep 2 2007, 4:53 am
adqwe41446

O)mG Bound
 a bound made by me
12 13504 Aug 29 2007, 12:44 pm
O)mG
Sep 1 2007, 6:10 am
O)mG

20bug_Missions_v1.2
 20bug_Missions_v1.2
1 7626 Aug 29 2007, 10:24 am
wanglinet
Aug 30 2007, 8:17 am
wanglinet

]V[_40BUG=40Tricks_200
 ]V[_40BUG=40Tricks_200
10 11405 Aug 29 2007, 9:53 am
wanglinet
Aug 30 2007, 8:15 am
wanglinet

Tower def....
 EUD inside
1 7317 Aug 28 2007, 7:13 pm
NaKa
Aug 29 2007, 12:31 am
Money

Pages: < 1 « 26 27 28

Members in this forum: None.

[06:53 am]
TECHLANDBD -- Air Fryer Price in Bangladesh 2026 | Techland BD
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
[05:14 am]
Oh_Man -- It's EMULATING the behaviour of a control group select and move without having the actual functionality to do that
[05:13 am]
Oh_Man -- Vrael
Vrael shouted: yeah but it looks like pluto's eAPM is still 6000 based on issuing all those orders
k the APM is inflated because it issues 12 identical orders individually. Its not 12 unique orders
[03:02 am]
Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
[03:01 am]
Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
[03:01 am]
Vrael -- like its micro vs one of the in-base reaver drops was pretty insane, basically it made the reaver spend 1 scarab per unit instead of 1 scarab for many workers/units
[02:58 am]
Vrael -- all the stuff I've said below is based on the actual gameplay vs some strong human performers, seems like the bot just has unfair advantages, but its also doing some cool stuff
[02:57 am]
Vrael -- NimoStar
NimoStar shouted: If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
I mean human brains trained the bot too, its not completely infeasible for the bot to actually be strong in certain scenarios
Please log in to shout.


Members Online: NimoStar