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SC1 Map Showcase
SC1 Map Showcase
Release threads for playable maps. Posting of a map (alpha, beta, or complete) is required for new threads.
Moderators: Administrators, Global Moderators , jjf28
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Topic Replies Views Starter / Time Last Post

3 vs 5 Hard Computers
 You can't even beat it.
0 6649 Oct 7 2007, 12:44 am
JackL
Oct 7 2007, 12:44 am
JackL

Impossible Scenarios Mosaic
 A new impossible scenarios
2 5162 Sep 25 2007, 4:19 am
voku
Oct 6 2007, 2:55 pm
Tigerkin

Looking For A UMS
 not sure if there is a thread like this already.
6 6577 Oct 3 2007, 5:32 am
Rain
Oct 5 2007, 6:53 pm
T3ngu

Line Tower Defense :D
 A team map
5 7675 Aug 28 2007, 11:12 pm
Twitch
Oct 4 2007, 12:53 am
Twitch

Holy Sh*t Snipers
 sniper map, just a NOT basic one...
8 7969 Sep 25 2007, 7:01 pm
Ahli
Sep 30 2007, 7:51 am
Paravin.

Storm the Fort
 AOS
22 15543 Sep 12 2007, 5:20 am
Strilanc
Sep 29 2007, 4:44 am
Life2Death

Search and Destroy
 
0 4609 Sep 29 2007, 2:31 am
Twitch
Sep 29 2007, 2:31 am
Twitch

Desert Laser Tag
 actually it's more like snipers
11 9640 Sep 24 2007, 11:33 pm
who
Sep 26 2007, 10:18 pm
who

Ascension of Duran has been releaased!
 
3 5728 Sep 9 2007, 9:29 pm
Mantis
Sep 25 2007, 11:18 pm
Fisty

World Diplomacy RP 2.0 and Imperialism III
 An edited version of an edited version
0 5701 Sep 23 2007, 8:41 pm
Crossbowman
Sep 23 2007, 8:41 pm
Crossbowman

UMS Gosu Rush
 
2 5160 Sep 22 2007, 5:50 am
Zeus
Sep 23 2007, 7:18 am
Zeus

Final Fantasy K - RPG
 Very long original FF rpg
12 8573 Sep 18 2007, 5:36 am
tosx
Sep 22 2007, 4:17 am
tosx

Spongebob Bound 2
 My first map in over a year
6 7542 Sep 13 2007, 11:26 pm
Lakai
Sep 20 2007, 10:47 pm
Lakai

RE: Irons' Game
 It's just a little hunt!
0 4989 Sep 18 2007, 9:55 pm
Resguy
Sep 18 2007, 9:55 pm
Resguy

Angel-Serenity Defense v0.5
 
1 5479 Sep 17 2007, 1:26 am
xgmx
Sep 18 2007, 5:10 pm
Paravin.

Map Showcase Templates
 
8 7482 Sep 8 2007, 1:02 am
DaDa
Sep 17 2007, 2:07 am
Echo

- Marine Warz -
 NEW UPDATE! Sept 16!
12 9348 Sep 3 2007, 11:48 pm
Life2Death
Sep 16 2007, 4:53 am
DekuNUT

Sunset Bound
 Made in 1 hour
1 6447 Sep 13 2007, 11:34 pm
Lakai
Sep 15 2007, 5:49 pm
Within

Sunset Bound 2
 Rawr
5 7220 Sep 13 2007, 11:38 pm
Lakai
Sep 15 2007, 3:29 pm
Lakai

A Dream Bound
 Here you go! :)
10 9515 Sep 9 2007, 2:51 am
DaDa
Sep 15 2007, 4:27 am
DaDa

Psych Bound
 Not a typical bound
11 10329 Sep 10 2007, 4:55 am
Within
Sep 15 2007, 12:33 am
Within

Oo JamaL Defense
 
7 7263 Sep 8 2007, 12:28 am
JamaL
Sep 14 2007, 9:58 pm
XGuy

PvT map
 a little map i threw together
1 5805 Sep 8 2007, 11:04 pm
hayatli7
Sep 9 2007, 12:24 am
Crystal Fire Dragon

Zoids War
 
0 6653 Sep 8 2007, 8:37 pm
Zzgashi
Sep 8 2007, 8:37 pm
Zzgashi

Asteroidz!
 Just for killing time...
1 6863 Sep 6 2007, 5:28 pm
Wing-of-no-Wing
Sep 7 2007, 4:15 pm
Aoe325

Four Countries War [3D Terrain]
 From China
6 10670 Aug 30 2007, 9:17 am
mayafei
Sep 7 2007, 6:49 am
mayafei

Pokemon Battle
 Heavily edited by devilesk
13 12262 Aug 28 2007, 6:23 pm
Demented Shaman
Sep 7 2007, 4:38 am
kalmondo

Står Ångél CTF
 A simplified space CTF game
2 7114 Sep 6 2007, 3:07 pm
Wing-of-no-Wing
Sep 6 2007, 8:16 pm
Wing-of-no-Wing

Driball Tournament
 for up to 7 players
1 6885 Aug 28 2007, 10:38 pm
Demented Shaman
Sep 6 2007, 2:06 pm
Demented Shaman

ScVz FB ToUrNeY FiNaL
 4 Field SCV Football Tournament
1 7426 Aug 28 2007, 6:39 pm
Demented Shaman
Sep 6 2007, 2:05 pm
Demented Shaman

Pages: < 1 « 25 26 27 28 >

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[06:53 am]
TECHLANDBD -- Air Fryer Price in Bangladesh 2026 | Techland BD
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
[05:14 am]
Oh_Man -- It's EMULATING the behaviour of a control group select and move without having the actual functionality to do that
[05:13 am]
Oh_Man -- Vrael
Vrael shouted: yeah but it looks like pluto's eAPM is still 6000 based on issuing all those orders
k the APM is inflated because it issues 12 identical orders individually. Its not 12 unique orders
[03:02 am]
Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
[03:01 am]
Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
[03:01 am]
Vrael -- like its micro vs one of the in-base reaver drops was pretty insane, basically it made the reaver spend 1 scarab per unit instead of 1 scarab for many workers/units
[02:58 am]
Vrael -- all the stuff I've said below is based on the actual gameplay vs some strong human performers, seems like the bot just has unfair advantages, but its also doing some cool stuff
[02:57 am]
Vrael -- NimoStar
NimoStar shouted: If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
I mean human brains trained the bot too, its not completely infeasible for the bot to actually be strong in certain scenarios
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