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SC1 Map Showcase
SC1 Map Showcase
Release threads for playable maps. Posting of a map (alpha, beta, or complete) is required for new threads.
Moderators: Administrators, Global Moderators , jjf28
Pages: < 1 « 24 25 26 27 28 >

Topic Replies Views Starter / Time Last Post

Maine Bound
 A simple bound
9 8048 Sep 23 2007, 3:13 pm
PeNgUiN-
Jan 18 2008, 2:32 pm
ClintonM

BattleMines
 Battle, with mines
8 6310 Dec 19 2007, 9:40 pm
Zacru
Jan 17 2008, 10:11 pm
Twitch

Probe Defense?!
 Fun map. Version 1.5 (Harder)
8 5854 Dec 29 2007, 3:06 am
Lethoth
Jan 17 2008, 3:04 pm
Ryan

Pokemon Wars 6.0
 
12 7674 Nov 28 2007, 12:42 am
blac_k_night
Jan 14 2008, 12:49 am
SiberianTiger

Hero Wars Greece 3.0p
 Balanced Hero Wars
2 5122 Jan 12 2008, 5:24 pm
SiberianTiger
Jan 13 2008, 3:45 am
SiberianTiger

Blood Brothers Campaign
 Campaign in the works
0 4270 Jan 12 2008, 7:11 am
RyanEdwardLee
Jan 12 2008, 7:11 am
RyanEdwardLee

Lethal Expedition
 can You work together to survive?
42 20349 Dec 17 2007, 1:03 am
Life2Death
Jan 8 2008, 2:58 pm
Devourer

Castle Chaos
 
1 5091 Jan 6 2008, 4:53 am
Impeached
Jan 6 2008, 8:09 pm
TristanOfVP

JEWEL OF SAVIOUR RPG
 report any glitchs/ideas/errors/unbalancing issues
0 4500 Dec 23 2007, 8:24 pm
E-ffect
Dec 23 2007, 8:24 pm
E-ffect

Galaxy Siege
 Beta v2.4
0 4107 Dec 15 2007, 6:18 am
Impeached
Dec 15 2007, 6:18 am
Impeached

Helix Productions
 
4 5352 Dec 10 2007, 7:03 pm
Tazzy
Dec 13 2007, 5:34 am
ZugZugZealot

Doodan's Maps
 Oh yeah baby!
7 8388 Oct 6 2007, 6:52 am
Doodan
Dec 4 2007, 1:27 am
Doodan

RP - Lathirion
 
6 6439 Nov 23 2007, 2:37 am
Vrael
Dec 3 2007, 1:21 am
l)ark_ssj9kevin

Numbers Defence
 Use math to defeat your enemies
9 6532 Nov 10 2007, 11:07 pm
MagmaBlade
Nov 28 2007, 6:01 am
Rooster

Interceptor Arena
 The Remake
3 5411 Nov 15 2007, 7:17 am
Roy
Nov 17 2007, 12:18 am
Roy

28 Weeks Later
 Division One :P
2 5462 Nov 5 2007, 6:52 am
dinked
Nov 12 2007, 7:54 am
Life2Death

Dodge The Hurricane
 Fun Game
0 4309 Nov 11 2007, 5:46 am
MagmaBlade
Nov 11 2007, 5:46 am
MagmaBlade

TeaM StackD SSCT DefencE
 8-Player: Sunken/Spore/Cannon/Turret
1 4364 Nov 11 2007, 1:01 am
iXenox
Nov 11 2007, 1:02 am
iXenox

Eurasian Diplomacy: Empire
 An excessivley made Diplomacy map
6 5635 Oct 27 2007, 6:32 pm
Viii_iiiV
Nov 9 2007, 9:38 pm
Viii_iiiV

Sherlock Holmes - The Last Straw
 (Movie)
3 5359 Oct 28 2007, 9:36 am
Zank
Oct 31 2007, 12:41 am
SteamBoy

Death Of Asbath
 Intro Of It
3 5494 Oct 19 2007, 2:46 am
Killer2121
Oct 28 2007, 10:04 am
Killer2121

Rp - Killer 7.6
 My First and Best Rp
11 8107 Oct 16 2007, 9:37 pm
Killer2121
Oct 27 2007, 4:42 pm
Moose

City Racers
 Betaish
2 5068 Oct 17 2007, 3:41 am
Ei47
Oct 26 2007, 3:14 am
dwarthing

DBZ Battle On Namek
 A Battle On Namek
4 6074 Oct 14 2007, 7:53 am
Killer2121
Oct 16 2007, 3:47 am
XGuy

Jewel of Saviour RPG
 BETA 0.1
8 7687 Oct 14 2007, 1:49 am
E-ffect
Oct 15 2007, 9:38 pm
E-ffect

Aerius Dei - Demo
 Very incomplete
24 13922 Oct 2 2007, 4:22 am
JaBoK
Oct 13 2007, 4:49 am
JaBoK

RP- Phoènix v[Summer]
 My first RP map
7 7063 Oct 8 2007, 8:27 pm
FooFighters
Oct 11 2007, 12:16 am
Excalibur

Hide N Snipe
 Sniper Game
1 4690 Oct 9 2007, 1:27 am
mY_dOg_caN_mOO
Oct 9 2007, 2:55 am
l)ark_ssj9kevin

Campaigns Showcase
 
7 7406 Oct 5 2007, 1:46 am
Conen.
Oct 8 2007, 3:32 pm
Joshgt2

Dash 4
 
0 4677 Oct 7 2007, 6:50 am
Roy
Oct 7 2007, 6:50 am
Roy

Pages: < 1 « 24 25 26 27 28 >

Members in this forum: None.

[06:53 am]
TECHLANDBD -- Air Fryer Price in Bangladesh 2026 | Techland BD
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
[05:14 am]
Oh_Man -- It's EMULATING the behaviour of a control group select and move without having the actual functionality to do that
[05:13 am]
Oh_Man -- Vrael
Vrael shouted: yeah but it looks like pluto's eAPM is still 6000 based on issuing all those orders
k the APM is inflated because it issues 12 identical orders individually. Its not 12 unique orders
[03:02 am]
Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
[03:01 am]
Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
[03:01 am]
Vrael -- like its micro vs one of the in-base reaver drops was pretty insane, basically it made the reaver spend 1 scarab per unit instead of 1 scarab for many workers/units
[02:58 am]
Vrael -- all the stuff I've said below is based on the actual gameplay vs some strong human performers, seems like the bot just has unfair advantages, but its also doing some cool stuff
[02:57 am]
Vrael -- NimoStar
NimoStar shouted: If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
I mean human brains trained the bot too, its not completely infeasible for the bot to actually be strong in certain scenarios
Please log in to shout.


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