Staredit Network > Forums > SC1 Map Showcase > Topic: DBZ Battle On Namek
DBZ Battle On Namek
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Oct 14 2007, 7:53 am
By: Killer2121  

Oct 14 2007, 7:53 am Killer2121 Post #1



i added a computer to be frieza. Frieza has about 15 forms and everyone else has about 4 forms this is fun to transform u need to die.

[QUOTE]
find Any bugs tell
me and ill fix
:D

Post has been edited 1 time(s), last time on Oct 14 2007, 8:34 pm by Killer2121.



None.

Oct 14 2007, 1:36 pm JordanN Post #2



This map is a tad bit too blocky and its more of a hack an slash then fun.



None.

Oct 14 2007, 8:37 pm Killer2121 Post #3



Well ill try to fix it so it doesnt look like a hack



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Oct 15 2007, 9:56 pm Nimitz Post #4



Description, pl0x ?



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Oct 16 2007, 3:47 am XGuy Post #5



Quote
its more of a hack an slash then fun.
Quote
Well ill try to fix it so it doesnt look like a hack

Actually, I think he's trying to say the map is boring because you only kill units and there is no originality.



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[06:53 am]
TECHLANDBD -- Air Fryer Price in Bangladesh 2026 | Techland BD
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
[05:14 am]
Oh_Man -- It's EMULATING the behaviour of a control group select and move without having the actual functionality to do that
[05:13 am]
Oh_Man -- Vrael
Vrael shouted: yeah but it looks like pluto's eAPM is still 6000 based on issuing all those orders
k the APM is inflated because it issues 12 identical orders individually. Its not 12 unique orders
[03:02 am]
Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
[03:01 am]
Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
[03:01 am]
Vrael -- like its micro vs one of the in-base reaver drops was pretty insane, basically it made the reaver spend 1 scarab per unit instead of 1 scarab for many workers/units
[02:58 am]
Vrael -- all the stuff I've said below is based on the actual gameplay vs some strong human performers, seems like the bot just has unfair advantages, but its also doing some cool stuff
[02:57 am]
Vrael -- NimoStar
NimoStar shouted: If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
I mean human brains trained the bot too, its not completely infeasible for the bot to actually be strong in certain scenarios
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