Staredit Network > Forums > SC1 Map Showcase > Topic: Sunset Bound 2
Sunset Bound 2
Sep 13 2007, 11:38 pm
By: Lakai  

Sep 13 2007, 11:38 pm Lakai Post #1





DOWNLOAD!

Author: Lakai@useast
Size: 60.6 kilobytes
Tileset: Badlands
Map Size: 128x128
Players: 6
Computers: 2

Difficulty - 3

if anyone has any maps by Oo.Insane.oO@useast please message me



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Sep 14 2007, 12:54 am Jello-Jigglers Post #2



Quote
if anyone has any maps by Oo.Insane.oO@useast please message me
Honestly, can you please stop spamming the same message across three different topics? I'ts kinda annoying... Anyways I'm no mod so back to the subject. I like this one the most because of the pretty picture lol :lol:



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Sep 14 2007, 1:26 am Lakai Post #3



well I figure not everyone is gonna read all of the topics possibally any of them since most people read bound and skip it :P besides just be glad im not spamming it in your topics



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Sep 15 2007, 4:35 am DaDa Post #4



:lol: put it in your sig... and post alot :P



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Sep 15 2007, 4:56 am Jello-Jigglers Post #5



Haha nice thought but since nobody has sigs and it's going to be a while till people do it really can't work for a while... I wish they didn't cost quite so much because active members only have like 200 max and it's been like a month... it will take some time I guess... And yes if you spam in any of my topics i will definitely beyotch slap you back to africa(thanks rush hour for that pretty awesome line lol) Yeah you could expect to be reported ;)

But as for the map i think is really unbalanced... It's first level could be completed by a four year old with autism... Then the next level is way harder... Also it wasn't really unique at all but hey all my bounds are the same way so I can't complain too much. But I totally love the picture. That sunset is way awesome! :)



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Sep 15 2007, 3:29 pm Lakai Post #6



Quote from Jello-Jigglers
But as for the map i think is really unbalanced... It's first level could be completed by a four year old with autism... Then the next level is way harder...

hah but personally I dont think the second level is any harder than the first they both are pretty easy as is the whole bound

Quote from Jello-Jigglers
Haha nice thought but since nobody has sigs and it's going to be a while till people do it really can't work for a while... I wish they didn't cost quite so much because active members only have like 200 max and it's been like a month... it will take some time I guess...

I got a siggy :(

Quote from Jello-Jigglers
And yes if you spam in any of my topics i will definitely beyotch slap you back to africa(thanks rush hour for that pretty awesome line lol) Yeah you could expect to be reported ;)

hah I was joking about spamming your topics



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TECHLANDBD -- Air Fryer Price in Bangladesh 2026 | Techland BD
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
[05:14 am]
Oh_Man -- It's EMULATING the behaviour of a control group select and move without having the actual functionality to do that
[05:13 am]
Oh_Man -- Vrael
Vrael shouted: yeah but it looks like pluto's eAPM is still 6000 based on issuing all those orders
k the APM is inflated because it issues 12 identical orders individually. Its not 12 unique orders
[03:02 am]
Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
[03:01 am]
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[02:58 am]
Vrael -- all the stuff I've said below is based on the actual gameplay vs some strong human performers, seems like the bot just has unfair advantages, but its also doing some cool stuff
[02:57 am]
Vrael -- NimoStar
NimoStar shouted: If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
I mean human brains trained the bot too, its not completely infeasible for the bot to actually be strong in certain scenarios
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