Staredit Network > Forums > SC1 Map Showcase > Topic: Avarice Wars
Avarice Wars
Sep 6 2007, 4:08 am
By: Fullmetal3K  

Sep 6 2007, 4:08 am Fullmetal3K Post #1



Avarice Wars
Basically, Greed Wars

By Fullmetal3K


-How do I play? I'm a noob.
-Well, first, pick a hero.
-Then, run into the middle, seriously run into the middle of the map. There's a reaver in the middle of the map.
-Next, touch the reaver, the reaver will begin crawling back to your home base. If it reaches to your home base, you get 1000 gold. Don't let the enemy steal back the reaver, or it'll crawl to their base. You require 5000 gold to win.
-Finally, if you see your enemy get close, kill them. Basically, just fuck them up, don't let them touch your prize.
-Don't die, or your team(White or Yellow, the reaver's gold goes to the computers) looses 100 gold.


-How do I use abilities?
-You see the bunker on the top corner of the map? Bunkers will be there. Unload the civilian unit for a minor ability, unload ghost unit for a major ability. Gas/Mana cost will be different in each hero.
-Some abilities require you to get close to your enemy. Those kind of spells are mostly attack spells. They just hit your enemy, and go away.


-How do I upgrade?
-Simple. On the bottom corner of the map, the rows of buildings for you to upgrade. Lift your building, and no more terran upgrades for you.

-How do I get the four chests?
-Well, you need defence upgrades, and just attack it atleast 100 times. When they blow up, your team will get gold, so you can win.

Please leave a comment. Anything I should know, please tell me, like glitches, ideas, or comments.

On your comments, can you give me a rate on my game? 1 for noobish, 10 for pwnage.

Attachments:
Avarice Wars.scm
Hits: 11 Size: 82.18kb



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Sep 6 2007, 5:57 am Echo Post #2



Interesting map. It seems really fun.



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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