Staredit Network > Forums > SC1 Map Showcase > Topic: ]V[_40BUG=40Tricks_200
]V[_40BUG=40Tricks_200
Aug 29 2007, 9:53 am
By: wanglinet  

Aug 29 2007, 9:53 am wanglinet Post #1



Map name:]V[_40BUG=40Tricks_200

Map by: [CSGA]&#24773;&#26410;&#40479; <a target="_blank" href="http://www.scrpg.net">http://www.scrpg.net</a>

Download:http://www.wanglinet.cn/blog/attachment/scmap/]V[_40BUG=40Tricks_200.scx


------------Signed personality------------
My english is poor
I'm wangli I'm 17 I come from China
E-mail:110104780@qq.com
OICQ:110104780
welcome to my blog
<a target="_blank" href="http://www.wanglinet.cn">http://www.wanglinet.cn</a>
Please open the Chinese agent



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Aug 29 2007, 9:57 am NaKa Post #2



where is screenshots?



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Aug 29 2007, 10:09 am wassupkid Post #3



screenies plz



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Aug 29 2007, 10:35 am Gerrard2060 Post #4



Play the game duh, and you see them.



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Aug 29 2007, 6:55 pm Xx.Doom.xX Post #5



Quote from Gerrard2060
Play the game duh, and you see them.
Gerrard, some people want to see what the map looks like before they play it.



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Aug 29 2007, 8:43 pm Wing-of-no-Wing Post #6



Quote from Xx.Doom.xX
Gerrard, some people want to see what the map looks like before they play it.
And other people realize that screenshots contain next to no real information about a map, and that the obsession with screenshots promotes bad mapping values (dogmatism of form, spending too much time on aesthetics so that fewer good maps are completed, and focusing on a "pro" appearance instead of remaining with the forms with which SC units best interact, to name a few) and bad community values (rejection of potentially fun maps on the basis of irrelevant aesthetic factors, refusal to read map descriptions [which are far more informative, if written in detail] in favor of screenshots, and suppression of a mapper's option to deliberately limit map information for dramatic/creative reasons, to name a few more). Not to mention, screenshots make the thread load more slowly. So don't put them in if you don't want to.



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Aug 29 2007, 8:46 pm OoKIDoO Post #7



screenshots plz :)



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Aug 29 2007, 9:01 pm Falkoner Post #8



He didn't even explain the map, I really don't want a map that hasn't even been explained to me.



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Aug 30 2007, 1:08 am CSGA-KPX Post #9



Well,It's a map that likes "Can You Do 27 Tricks"

He's chinese.you know.So,if he explain(s) the map,it will be a lot of mistakes.........(My english is poor,too)



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Aug 30 2007, 2:45 am Fallen Post #10



wait didnt the new patch take away just about 15 of those tricks?



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Aug 30 2007, 8:15 am wanglinet Post #11



Use some skills or some BUGs to win



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[10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
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