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SC1 Map Showcase
SC1 Map Showcase
Release threads for playable maps. Posting of a map (alpha, beta, or complete) is required for new threads.
Moderators: Administrators, Global Moderators , jjf28
Pages: < 1 « 3 4 5 6 728 >

Topic Replies Views Starter / Time Last Post

Impossible Flemy | Last Updated : 1/30/2022
 Good Ol' Impossible Maps. No Gimmics, No Tricks, Just Impo.
5 9516 Sep 27 2020, 5:24 am
Flemy
Nov 1 2020, 11:50 pm
Flemy

Fury of the Swarm (custom map)
 
21 14714 May 2 2020, 6:05 pm
C(a)HeK
Oct 27 2020, 5:11 pm
C(a)HeK

Mineral nothing
 Inspired by AOE II map forest nothing
2 3516 Sep 29 2020, 2:48 pm
LostBasilisk
Sep 29 2020, 6:24 pm
LostBasilisk

Helms Deep Annatar East
 The Modern 10.51
21 17514 Apr 17 2011, 4:47 pm
jjf28
Sep 19 2020, 8:09 am
Oh_Man

[SCA] Turret Defense
 Original Map + Tweaks
6 10320 Mar 12 2018, 4:58 pm
lifebot
Sep 13 2020, 7:23 pm
lifebot

Middle of the Ocean 3
 The Final Chapter
11 11306 Jan 30 2013, 12:58 am
Leeroy_Jenkins
Sep 12 2020, 5:23 am
Oh_Man

Pylon Wars! [ENG]
 
0 3186 Sep 7 2020, 8:07 am
SkywinDragoon
Sep 7 2020, 8:07 am
SkywinDragoon

[LotPT]Lord of the Pale Throne
 All things LotPT. Last updated 9/07/2020
2 8630 Apr 19 2020, 8:36 am
Flemy
Aug 31 2020, 2:29 pm
daechon

[EUD] Under Tower Defence ver.English
 I translated it myself. (feat.iDoodler)
3 8775 Jul 28 2020, 2:41 pm
Avlos
Aug 27 2020, 2:24 pm
lifebot

StarCraft: Augurios de Extinción
 Starcraft: Augurios de Exitnción (Auguries of Extinction in eng
1 4631 Jul 25 2020, 11:07 pm
EiviciScm
Aug 23 2020, 12:57 am
RdeRenato

Migration
 Looking for Feedback for New Custom Campaign
23 11606 Jul 24 2020, 9:17 am
JumpStart
Aug 13 2020, 4:34 am
JumpStart

Legends of Magiek RPG
 
8 7250 Jul 16 2020, 2:16 am
Draelren
Jul 27 2020, 9:04 am
Draelren

Build on Crawl Space v0.1 (By JODENG)
 Your Only Goal is to Build Some Structures
10 6087 Jul 16 2020, 8:59 am
zzt
Jul 24 2020, 1:06 pm
C(a)HeK

Under Tower Defense
 Incredible Defense Map by Avlos
1 6360 Sep 23 2019, 1:32 am
lifebot
Jul 23 2020, 7:21 am
Oh_Man

Mercenaries 2020
 Classic Blizzard Map Updated
3 8361 Apr 14 2020, 7:07 am
Ultraviolet
Jul 9 2020, 2:38 am
Ultraviolet

Cave Wars
 v012 -- 2020-06-27
19 21140 Jan 17 2014, 7:24 pm
Moose
Jul 2 2020, 12:19 am
zsnakezz

The Chronicles of Vlad Nikolaevich
 remastered series of interconnected campaigns
4 5365 Apr 28 2020, 7:47 pm
Zincoshine
May 6 2020, 6:41 pm
Zincoshine

Starcraft: Vagrants Fixed
 A diamond in the rough, now polished
10 7001 May 1 2020, 4:11 pm
Zincoshine
May 4 2020, 5:46 am
Zincoshine

Starcraft: Liberation. FIXED
 repaired older campaign
10 7910 Apr 18 2020, 6:05 am
Zincoshine
Apr 23 2020, 8:49 pm
Zincoshine

Ashen's Quest Through Time and Space
 the bewildering story of an estranged Dark Templar
3 13106 Jan 30 2015, 1:48 am
Pr0nogo
Apr 15 2020, 7:34 pm
Zincoshine

Project: Hydra - Rebel Yell
 co-op overhaul
80 65511 Feb 19 2018, 12:03 am
Pr0nogo
Mar 24 2020, 12:05 pm
PHPHPPHPH

Puzzle06 (by 06EARTH)
 A Puzzle Map Based on SC Quirks
3 5191 Jul 30 2019, 2:59 pm
zzt
Mar 18 2020, 7:26 am
zzt

The Undead Official Release
 feel the power .
14 14318 Nov 12 2015, 3:28 am
zsnakezz
Feb 18 2020, 7:21 pm
zsnakezz

Heavens Last Stand V7 Switch
 HLS with sides switched
0 3507 Jan 8 2020, 4:32 am
DankBudSmoker
Jan 8 2020, 4:32 am
DankBudSmoker

StarCraft: Interbellum Custom Campaign
 
20 17766 Jun 14 2018, 2:13 pm
Juxtapose
Nov 24 2019, 1:02 am
Juxtapose

Nemesis Omega
 for remastered
23 33555 Jan 15 2018, 11:06 am
Pr0nogo
Sep 30 2019, 2:30 am
TerranDominion

Eternal Death: Finality
 
8 7733 Aug 24 2019, 1:13 am
TF-
Sep 12 2019, 5:47 pm
TF-

Diplomacy or War East 021 (completely revamped)
 Ships cannot travel over land
0 3407 Aug 21 2019, 9:28 am
SiberianTiger
Aug 21 2019, 9:28 am
SiberianTiger

Co-Op Campaign Maps
 Refined and Updated
16 12287 Apr 23 2009, 3:34 am
Pr0nogo
Jul 22 2019, 6:22 pm
Pr0nogo

Zombie Survivor (insane)
 multiplayer -SCR
1 4992 Dec 1 2018, 11:38 pm
RdeRenato
Jul 18 2019, 3:31 am
RdeRenato

Pages: < 1 « 3 4 5 6 728 >

Members in this forum: NudeRaider

[09:53 am]
NimoStar -- ban the bot :))
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
[05:14 am]
Oh_Man -- It's EMULATING the behaviour of a control group select and move without having the actual functionality to do that
[05:13 am]
Oh_Man -- Vrael
Vrael shouted: yeah but it looks like pluto's eAPM is still 6000 based on issuing all those orders
k the APM is inflated because it issues 12 identical orders individually. Its not 12 unique orders
[03:02 am]
Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
[03:01 am]
Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
[03:01 am]
Vrael -- like its micro vs one of the in-base reaver drops was pretty insane, basically it made the reaver spend 1 scarab per unit instead of 1 scarab for many workers/units
[02:58 am]
Vrael -- all the stuff I've said below is based on the actual gameplay vs some strong human performers, seems like the bot just has unfair advantages, but its also doing some cool stuff
[02:57 am]
Vrael -- NimoStar
NimoStar shouted: If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
I mean human brains trained the bot too, its not completely infeasible for the bot to actually be strong in certain scenarios
Please log in to shout.


Members Online: NudeRaider, Oh_Man