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SC1 Map Showcase
SC1 Map Showcase
Release threads for playable maps. Posting of a map (alpha, beta, or complete) is required for new threads.
Moderators: Administrators, Global Moderators , jjf28
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Topic Replies Views Starter / Time Last Post

Spaceship Combat
 Chess meets Star Wars.
122 49203 Jun 11 2008, 1:28 am
Tank_7
Oct 21 2017, 6:02 pm
m.0.n.3.y

Hail To The King
 Competitive king of the hill PVP
1 4856 Oct 14 2017, 9:16 pm
m.0.n.3.y
Oct 15 2017, 2:10 am
Dem0n

Random Hero Arena
 Defeat your enemies aboard the barren space station known as..
3 3997 Sep 29 2017, 4:25 am
Pauper
Oct 2 2017, 10:44 pm
Pauper

- Gamble Evolves -
 Real gambling with Evolves
0 3380 Oct 2 2017, 2:56 pm
lifebot
Oct 2 2017, 2:56 pm
lifebot

The Bleeding Years
 Game of Thrones Diplomacy
25 16285 Apr 15 2014, 9:20 am
sigsaucy
Sep 7 2017, 1:55 am
treehead

Desert Strike Night - Fixed
 Fixes 20 bugs from Final, heaps of new features
1040 337157 May 11 2010, 10:37 am
Lanthanide
Aug 23 2017, 1:18 pm
Lanthanide

Starcraft Grand Tournament
 Macro and Micro Game
0 4075 Aug 9 2017, 4:43 pm
Xiao
Aug 9 2017, 4:43 pm
Xiao

Looking for my ild maps
 
0 3402 Aug 3 2017, 6:25 pm
O)mG
Aug 3 2017, 6:25 pm
O)mG

**Mini-Game Party REMASTERED**
 Working on it now
276 100606 Jan 12 2009, 11:42 pm
MillenniumArmy
Aug 2 2017, 5:46 pm
ScOULaris

Footmen Frenzy IV 0087 ENG & KR Latest vers
 Warcraft 3 custom map for StarCraft BW
1 7170 Dec 28 2016, 10:25 pm
SiberianTiger
Jul 9 2017, 7:37 pm
SiberianTiger

Bug Hunters Team
 playable Beta-version
0 3447 Jun 15 2017, 12:12 pm
Mimose
Jun 15 2017, 12:12 pm
Mimose

[DSA] Desert Strike Angel 6.98s
 DSA for SC1.18
17 16853 Aug 24 2012, 4:19 pm
ilovedsa
May 28 2017, 3:17 am
ilovedsa

Hero Fortress
 DOTA-type map
1 4215 Nov 13 2016, 3:11 am
MetalGear
May 28 2017, 2:54 am
ScOULaris

Allied Commanders Shuttle Takedown, A SC2 Recreation!
 
0 3773 May 23 2017, 1:37 am
IdealIdeas
May 23 2017, 1:37 am
IdealIdeas

Impossible Leaf 2017 (Single Player)
 UMS
1 4075 May 15 2017, 10:40 am
Nettles
May 15 2017, 11:03 am
Pr0nogo

Skirmish Islands
 [BETA]
1 3681 Apr 20 2017, 7:16 pm
theskinsurf
Apr 20 2017, 7:27 pm
theskinsurf

System Strike [LW]
 Currently in Beta
10 8535 May 23 2009, 6:47 pm
m.0.n.3.y
Apr 19 2017, 3:34 am
m.0.n.3.y

Red vs Blue [ 2 ]
 Does anyone even remember the original...
12 9779 Mar 3 2009, 2:05 am
m.0.n.3.y
Apr 19 2017, 3:20 am
m.0.n.3.y

Diplo - Infinity 2.8a / b
 Diplo - Infinity 2.8a / b
0 5073 Apr 15 2017, 8:26 am
Cool-Knight
Apr 15 2017, 8:26 am
Cool-Knight

7vs1 Random Computer
 7vs1 Random Computer, Fight vs a Random AI.
0 5382 Apr 10 2017, 2:38 am
Cool-Knight
Apr 10 2017, 2:38 am
Cool-Knight

The Forest Moon
 one-off scenario
2 6600 Jan 5 2017, 5:58 pm
Pr0nogo
Jan 8 2017, 4:44 pm
Pr0nogo

Rise Of Empires
 Formerly Diplomacy Empires
16 13615 Oct 3 2015, 5:10 am
Excalibur
Nov 23 2016, 5:00 pm
Excalibur

Armored Core
 v1.08B (Nov 13, 2016)
54 36219 Dec 4 2007, 4:19 pm
Moose
Nov 14 2016, 1:45 am
Moose

Starcraft: Rise From The Ashes
 Campaign!
30 27567 Feb 2 2010, 10:23 pm
Dem0n
Oct 7 2016, 7:13 am
DarkenedFantasies

SC64 Officer Training
 Reconstructed Tutorial from SC64
19 17599 Dec 15 2015, 9:02 pm
JCarrill0
Sep 27 2016, 9:12 pm
DarkenedFantasies

RGB Bound Pack 1.0
 A map pack with maps that no longer exist.
0 3699 Sep 14 2016, 9:45 pm
GlanGeR
Sep 14 2016, 9:45 pm
GlanGeR

Galactic Conquest!
 Card games on motorcycles!!
14 11055 Aug 17 2014, 6:49 pm
Excalibur
Sep 11 2016, 3:23 am
Excalibur

Wilderness II
 Collect materials, craft tools, and hunt game!
7 8191 Jun 2 2015, 7:59 pm
Dem0n
Sep 8 2016, 9:49 am
Stranger

Pyramid Escape II
 A good challenging adventure map
2 7587 Aug 7 2016, 2:53 pm
Stranger
Aug 9 2016, 4:42 pm
Stranger

Civilian
 Maybe to become Campaign
12 12279 Jul 29 2016, 6:27 am
Valadorn
Aug 7 2016, 7:10 am
Valadorn

Pages: < 1 « 5 6 7 8 928 >

Members in this forum: None.

[11:11 am]
NudeRaider -- Oh_Man
Oh_Man shouted: Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
People keep mentioning it's a bot using reinforced self-learning (or w/e the correct term is) but I wonder, does it still actively learn now that it is deployed? How does that work? Or was it trained on like 100k games playing against itself and now training is finished and its capabilties are now static?
[09:53 am]
NimoStar -- ban the bot :))
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
[05:14 am]
Oh_Man -- It's EMULATING the behaviour of a control group select and move without having the actual functionality to do that
[05:13 am]
Oh_Man -- Vrael
Vrael shouted: yeah but it looks like pluto's eAPM is still 6000 based on issuing all those orders
k the APM is inflated because it issues 12 identical orders individually. Its not 12 unique orders
[03:02 am]
Vrael -- which does reduce down to the same tradeoff I mentioned below, aka trading APM for time, but still interesting
[03:01 am]
Vrael -- and while the reaver was reloading it used that time to aggregate enough marine/tank to fend it off
[03:01 am]
Vrael -- like its micro vs one of the in-base reaver drops was pretty insane, basically it made the reaver spend 1 scarab per unit instead of 1 scarab for many workers/units
[02:58 am]
Vrael -- all the stuff I've said below is based on the actual gameplay vs some strong human performers, seems like the bot just has unfair advantages, but its also doing some cool stuff
Please log in to shout.


Members Online: NudeRaider, NimoStar