Staredit Network > Forums > SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
For giving or asking for help in mapmaking.
Moderators: Administrators, Global Moderators , jjf28
Pages: < 1 « 130 131 132 133 134 >

Topic Replies Views Starter / Time Last Post

Trigger Help: MC Spawn
 
15 9932 Aug 30 2007, 9:18 am
sheepin
Sep 20 2007, 12:21 am
Mabrutha

nooooo!
 starforge
4 4813 Sep 18 2007, 1:53 pm
ToFu
Sep 19 2007, 11:07 pm
ToFu

RESOLVED: Creating Random Units
 
18 8982 Sep 10 2007, 8:16 am
Obzio
Sep 18 2007, 10:34 pm
Cactuar2000

need a list from ling to reaver
 needs help
1 4416 Sep 18 2007, 1:35 am
enigmacat
Sep 18 2007, 2:18 am
Falkoner

Modifying Custom Score?
 Sorry, that I dont know this. :(
2 4847 Sep 17 2007, 6:40 am
Rawk_Flare
Sep 17 2007, 10:14 pm
Falkoner

Hidden AI?
 
19 16955 Sep 7 2007, 6:42 am
iPod(ConFed)
Sep 17 2007, 9:44 pm
TricksOfDeath

Trigger help, need help with kills score
 
1 4364 Sep 17 2007, 6:32 am
Gogeta70
Sep 17 2007, 8:29 am
AntiSleep

Terrain copy
 
10 6479 Sep 15 2007, 7:02 am
Aoe325
Sep 17 2007, 1:41 am
Aoe325

Removing Creep
 Removing creep from 3x2
10 6864 Sep 16 2007, 12:31 am
MageOfMystra
Sep 17 2007, 1:00 am
Money

Hyper Unit Trigs
 
8 5860 Sep 14 2007, 2:51 am
Crackhead
Sep 17 2007, 12:12 am
TricksOfDeath

RESOLVED: Build Time 0 = Map Crash
 
1 4322 Sep 16 2007, 5:39 am
Rawk_Flare
Sep 16 2007, 3:00 pm
TricksOfDeath

Trigger Help (Please)
 (Urgent)
9 6472 Sep 15 2007, 4:24 pm
Tazzy
Sep 16 2007, 7:53 am
JaFF

RESOLVED: Center View Moves the Screen
 
8 6071 Sep 12 2007, 10:09 pm
ToFu
Sep 16 2007, 1:52 am
who

Tutorial
 looking for one
8 6170 Sep 12 2007, 3:40 am
kalmondo
Sep 14 2007, 9:22 pm
who

Text color error
 scm draft
12 8159 Sep 13 2007, 4:19 am
starcraft
Sep 14 2007, 4:35 am
starcraft

Tips on making bounds
 
8 6539 Sep 10 2007, 4:15 am
starcraft
Sep 14 2007, 3:42 am
starcraft

triggers
 
2 4894 Sep 14 2007, 3:19 am
: )
Sep 14 2007, 3:42 am
Falkoner

[SOLVED] Computer Vision Problem
 
4 5744 Sep 14 2007, 2:14 am
Groovu
Sep 14 2007, 2:27 am
Groovu

Map Problem
 Map and player error
4 4969 Sep 11 2007, 9:37 pm
YuanShu-Shu-
Sep 13 2007, 3:00 am
DT_Battlekruser

Display Text time.
 
6 5881 Sep 11 2007, 11:37 pm
Groovu
Sep 13 2007, 1:41 am
Fallen

Cloaked Bunkers You Cant See
 Nobody sees the bunkers!
20 12791 Sep 8 2007, 10:22 pm
ThrashRage
Sep 12 2007, 12:37 am
JamaL

Cloaked, Disabled Mutalisks
 
19 11740 Sep 7 2007, 11:16 am
Ateo
Sep 11 2007, 8:55 pm
Vi3t-X

need help :(
 
13 7847 Sep 8 2007, 7:01 pm
Elric111
Sep 11 2007, 6:10 pm
Falkoner

I need some help with my map...
 
50 19928 Aug 28 2007, 7:14 pm
Marsmallos
Sep 11 2007, 6:58 am
Marsmallos

how do i make user selection work? :mudkip:
 
2 4637 Sep 11 2007, 2:02 am
dbs
Sep 11 2007, 2:05 am
dbs

[SOLVED]Placing Map Revealers on entire map without manually pla
 
2 4749 Sep 9 2007, 11:50 pm
ThrashRage
Sep 10 2007, 1:16 am
ThrashRage

Moving Red/Yellow Circles
 An effect using transmissions.
29 16752 Aug 28 2007, 6:11 pm
Within
Sep 9 2007, 9:00 pm
Within

SCM Draft 2 gives string corruption error
 SCMDraft 2.0 (Beta 0.8.0)
5 10860 Sep 8 2007, 12:19 pm
Daedalus
Sep 9 2007, 7:08 pm
Within

Please help, I can't figure out problem!!!
 Trying to debug
7 5837 Sep 2 2007, 9:27 pm
Rawk_Flare
Sep 8 2007, 11:33 pm
Falkoner

[SOLVED]Player colour testing
 
5 5826 Sep 8 2007, 3:02 pm
qPirateKing
Sep 8 2007, 11:31 pm
Falkoner

Pages: < 1 « 130 131 132 133 134 >

Members in this forum: None.

[03:34 pm]
Symmetry -- :wob:
[04:42 am]
Zycorax -- :wob:
[2026-6-30. : 6:38 pm]
Ultraviolet -- :wob:
[2026-6-29. : 2:13 pm]
Vrael -- pee poo sibling
[2026-6-28. : 7:00 pm]
Symmetry -- poo poo papa
[2026-6-28. : 2:46 pm]
lil-Inferno -- pee pee child
[2026-6-27. : 6:10 pm]
Ultraviolet -- sweet summer child
[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
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Members Online: Symmetry, Moose