Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Please help, I can't figure out problem!!!
Please help, I can't figure out problem!!!
Sep 2 2007, 9:27 pm
By: Rawk_Flare  

Sep 2 2007, 9:27 pm Rawk_Flare Post #1



ALright I have a map and I made the trigger system just like it should be but it wont work :-( Please help. this is infuriating me :flamer:

The problem is that that half of the triggers on the following map wont work when played in an actual game. I'd be very appreciative if somebody could help me because this is really annoying.



None.

Sep 2 2007, 9:41 pm FatalException Post #2



Uh, I don't think attachments are up yet, so could you just type out the triggers for us? It's always best to type the triggers rather than post your map. ;)



None.

Sep 2 2007, 9:49 pm Falkoner Post #3



You are probably getting Wait Blocks, these will happen if more than one wait is running at once for a single player, one wait will have to wait for the other to finish before it starts. HyperTriggers will also cause this problem.



None.

Sep 2 2007, 9:55 pm AntiSleep Post #4



Or you have the triggers running for a player that isnt in the game.



None.

Sep 8 2007, 8:43 pm Rawk_Flare Post #5



Aw crud, its prolly the wait block problem... how do you fix that wait block anyways?



None.

Sep 8 2007, 8:48 pm Ryan Post #6



Um you could try giving the Hyper Triggers to a computer that doesn't have any triggers with wait times in them. :><:



None.

Sep 8 2007, 8:50 pm Daedalus Post #7



Well basically you can't normally use the 'Wait' command. You will have to use other conditions which act as timers. For example you could create a Terran Bunker for a computer player in an unreachable location which only has 10hp. After 10 seconds (or so) the Bunker will have burned down, which is the condition for your triggers.
Do you understand what I'm trying to say or do you want to me give you a more detailed example?



None.

Sep 8 2007, 11:33 pm Falkoner Post #8



You can easily use waits, you just can't have multiple waits running at once for a certain player slot or your triggers with waits will be really delayed or never run.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[12:00 am]
Oh_Man -- he hasnt won a single game so far this is hilarious
[11:41 pm]
Oh_Man -- new arty username Rage Against The Machine
[10:14 pm]
Oh_Man -- https://m.youtube.com/watch?v=KPXri8q9ZBs artys vsing the bot now
[08:12 pm]
Ultraviolet -- do you even lift bro?
[2026-9-23. : 5:21 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider yeh thts straight up cheating
the mutas yes, the wraiths probably not. Have you even watched the video? ;)
[2026-9-23. : 12:56 pm]
Oh_Man -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
yeh thts straight up cheating
[2026-9-23. : 12:24 pm]
Oh_Man -- arty's done another vid. he's also announced he's going to organise showmatches with pro, with NO maphacks, so we can see its actual capabilities
[2026-9-23. : 10:09 am]
NimoStar -- It can by playing the same map thousands of times. It is similar to AI speedrunning games
[2026-9-23. : 2:30 am]
Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
Please log in to shout.


Members Online: DiearAnother, Zycorax