Staredit Network > Forums > SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
For giving or asking for help in mapmaking.
Moderators: Administrators, Global Moderators , jjf28
Pages: < 1 « 126 127 128 129 130134 >

Topic Replies Views Starter / Time Last Post

Diplomacy Triggers: Help Needed.
 Re: Spawn Points, Doodads, Give Unit.
27 10199 Nov 5 2007, 1:55 am
huxley
Nov 6 2007, 8:58 pm
NudeRaider

Space-based Diplomacy Map?
 Help Hux Save Time.
1 2977 Nov 6 2007, 7:34 am
huxley
Nov 6 2007, 1:06 pm
NudeRaider

OS Map
 
2 3285 Nov 5 2007, 10:16 am
TristanOfVP
Nov 5 2007, 10:23 am
TristanOfVP

Spell Triggers?
 
4 3441 Nov 5 2007, 3:14 am
g.o.b.II
Nov 5 2007, 9:57 am
NudeRaider

Player Colors(Modders, please)
 Need a bit of help
9 4971 Nov 3 2007, 12:14 am
Falkoner
Nov 5 2007, 5:04 am
Falkoner

Player color cyan looks like vomit.
 Help please?
7 4136 Nov 3 2007, 10:48 am
Virtual Pancake
Nov 5 2007, 5:03 am
Falkoner

Snipers.
 Help??
8 4550 Nov 4 2007, 2:04 am
ES-Spider
Nov 4 2007, 10:01 pm
NudeRaider

Help for Hit Points?
 
9 4856 Nov 4 2007, 1:03 pm
Obzio
Nov 4 2007, 8:56 pm
blacklight28

Creating Units Problem
 Wtf, never happened before
25 10587 Oct 26 2007, 11:49 pm
blacklight28
Nov 3 2007, 11:15 pm
blacklight28

Tips for making skycraperrs?
 fake buildings and stuff like that
1 3400 Nov 3 2007, 9:32 pm
g.o.b.II
Nov 3 2007, 10:49 pm
who

Computer AI, Hold Position
 
16 7192 Oct 30 2007, 2:59 am
Sie_Sayoka
Nov 3 2007, 10:10 pm
Ahli

Switch doesn't work
 
4 3804 Nov 3 2007, 3:36 pm
TristanOfVP
Nov 3 2007, 8:18 pm
NudeRaider

Help me!
 Switches...
12 4625 Nov 1 2007, 8:43 pm
HavoK
Nov 3 2007, 7:28 pm
Akar

Reaver is always too close to SCV
 Help please?
3 3249 Nov 3 2007, 4:40 am
Virtual Pancake
Nov 3 2007, 12:15 pm
NudeRaider

Unit Name Stacking
 i need help
6 3831 Nov 2 2007, 2:13 am
Killer2121
Nov 3 2007, 12:44 am
blacklight28

When a player leaves, allies get units evenly
 
3 3091 Nov 2 2007, 10:56 pm
woland
Nov 2 2007, 11:39 pm
woland

Controlling Scarabs..
 
11 5358 Nov 1 2007, 2:31 pm
PyrathiaN
Nov 2 2007, 1:47 am
NudeRaider

How to recolor a player's units black?
 I have the programs but need the number.
7 4568 Oct 31 2007, 1:16 am
Elward
Nov 1 2007, 3:40 pm
Ahli

SCMDRAFT TEXT MESSAGE?
 It's not displaying text messages
7 5142 Oct 31 2007, 10:24 am
TristanOfVP
Nov 1 2007, 2:11 pm
TristanOfVP

Computer AI, Dispersing
 
6 4276 Oct 31 2007, 2:38 am
Sie_Sayoka
Oct 31 2007, 2:23 pm
Sie_Sayoka

Map Protection
 Probably posted before but I didnt see it
17 6930 Oct 27 2007, 6:32 am
woland
Oct 31 2007, 5:25 am
modmaster50

Money Trigger wtf?
 
20 9822 Oct 29 2007, 9:03 am
TristanOfVP
Oct 29 2007, 4:10 pm
TristanOfVP

Unit Scores
 Cant find them.
1 3622 Oct 29 2007, 7:38 am
Cayden
Oct 29 2007, 8:59 am
Kenoli

junk yard dog
 not working
6 4880 Oct 28 2007, 2:56 am
lilneo
Oct 29 2007, 12:13 am
UnholyUrine

Editing Triggers
 
12 4931 Oct 24 2007, 7:02 am
Zank
Oct 28 2007, 8:03 pm
who

Bunker Loading Problem
 Sometimes it doesn't work right...
23 13014 Oct 15 2007, 8:03 pm
DaMiNaToR
Oct 28 2007, 6:42 pm
Akar

Triggers won't work.
 Yeah, the conditions are fine, but why doesn't it fire?
26 10486 Oct 24 2007, 7:57 am
Saox
Oct 28 2007, 4:00 pm
Viii_iiiV

detection of overlapping locations?
 in a grid with coordinates...
12 5658 Oct 27 2007, 8:33 pm
Ahli
Oct 28 2007, 1:56 pm
NudeRaider

Blinding an observer on a P8 map
 Is it possible?
1 2913 Oct 28 2007, 7:49 am
woland
Oct 28 2007, 9:52 am
Kenoli

Help please
 Can you help me to create a defense map?
9 4916 Oct 19 2007, 11:29 am
s7orm3r
Oct 28 2007, 4:18 am
Akar

Pages: < 1 « 126 127 128 129 130134 >

Members in this forum: None.

[06:10 pm]
Ultraviolet -- sweet summer child
[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
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