Staredit Network > Forums > SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
For giving or asking for help in mapmaking.
Moderators: Administrators, Global Moderators , jjf28
Pages: < 1 « 127 128 129 130 131134 >

Topic Replies Views Starter / Time Last Post

stacking text
 formula
5 3727 Oct 24 2007, 4:39 am
lilneo
Oct 28 2007, 2:58 am
lilneo

Blinding
 how to blind.
3 3769 Oct 27 2007, 8:50 pm
UnholyUrine
Oct 27 2007, 10:10 pm
Ahli

Cool text colors?
 how do I get blue, brown and other cool colors
5 3829 Oct 26 2007, 11:42 pm
TristanOfVP
Oct 27 2007, 5:20 am
who

"An Error Occurred while tryin to create the game"
 How do I stop it?
22 10828 Oct 23 2007, 9:43 pm
Viii_iiiV
Oct 27 2007, 12:19 am
who

locked map
 
15 6278 Oct 25 2007, 10:44 pm
yellowjacket
Oct 27 2007, 12:06 am
who

Giving units to Players
 
2 3703 Oct 25 2007, 9:23 am
TristanOfVP
Oct 26 2007, 4:40 am
TristanOfVP

Colors
 
0 3066 Oct 26 2007, 3:43 am
ColdFusion
Oct 26 2007, 3:43 am
ColdFusion

Possible to display leaderboards for cetain players?
 
2 2970 Oct 25 2007, 6:55 am
Auto
Oct 25 2007, 7:09 am
Auto

Stacking Units
 
2 3474 Oct 19 2007, 2:04 am
Groovu
Oct 24 2007, 5:55 am
SyNc

Display Text
 
2 3285 Oct 21 2007, 5:55 am
ColdFusion
Oct 22 2007, 8:46 pm
who

Unit IDs
 
1 3796 Oct 20 2007, 4:38 am
brew
Oct 22 2007, 6:03 pm
Kenoli

Sprite limit problem
 
11 6130 Oct 17 2007, 2:35 am
Dungeon-Master
Oct 18 2007, 5:36 am
frazz

SCM DRAFT >:(
 TMP FILE??!
2 3427 Oct 16 2007, 1:57 am
RoryFenrir
Oct 18 2007, 3:22 am
RoryFenrir

Map Sections
 
2 4176 Oct 17 2007, 11:44 pm
brew
Oct 18 2007, 12:55 am
brew

If a player leaves...
 Units
10 5499 Oct 13 2007, 9:43 pm
Grand_dracolich
Oct 17 2007, 6:10 pm
NudeRaider

Is this possible?
 
10 5480 Oct 17 2007, 1:08 am
Craftstar2
Oct 17 2007, 10:46 am
NudeRaider

Countdown Timer
 How do you set one up?
4 5128 Oct 16 2007, 8:58 pm
xKellyxVeitx
Oct 17 2007, 10:41 am
NudeRaider

scmdraft doodad sprites
 
4 4531 Oct 12 2007, 4:42 am
SteamBoy
Oct 17 2007, 2:58 am
Killer2121

Disappearing maps...
 My map died.
4 3943 Oct 14 2007, 11:40 pm
blacklight28
Oct 17 2007, 2:54 am
Killer2121

Unused units
 
1 3385 Oct 17 2007, 1:19 am
brew
Oct 17 2007, 2:52 am
Killer2121

SCBW Faction Endings
 Need help for a campaign
1 3316 Oct 16 2007, 6:48 pm
Fisty
Oct 16 2007, 7:09 pm
elysium.kliu

2x Speed
 I need a battle.net enabled method.
6 5263 Oct 14 2007, 7:28 am
Red2Blue
Oct 15 2007, 8:42 pm
Ahli

how do i make a arbitter cast statis field ?
 
2 4243 Oct 15 2007, 12:42 pm
Fenix~
Oct 15 2007, 7:19 pm
Joshgt2

Removing: Warning
 
28 12795 Oct 11 2007, 12:58 pm
ION
Oct 15 2007, 1:22 pm
AntiSleep

How to force a Mind Control spell?
 Just like above
1 3939 Oct 15 2007, 6:40 am
Saox
Oct 15 2007, 12:31 pm
NudeRaider

Flag Beacons.
 REally need that COP ability.
5 5887 Oct 14 2007, 2:53 pm
Cayden
Oct 15 2007, 10:12 am
Kenoli

Death Counters
 Why?
12 7084 Oct 11 2007, 1:01 am
Jello-Jigglers
Oct 15 2007, 4:46 am
JaBoK

Unclickable and Unused
 
15 8733 Oct 10 2007, 1:19 pm
Groovu
Oct 14 2007, 10:59 pm
Falkoner

Scarab as a skill
 
3 4642 Oct 14 2007, 2:15 pm
Groovu
Oct 14 2007, 10:40 pm
Falkoner

Help with trigger
 
6 5579 Oct 7 2007, 3:42 am
redhot209
Oct 14 2007, 10:36 pm
Falkoner

Pages: < 1 « 127 128 129 130 131134 >

Members in this forum: None.

[06:10 pm]
Ultraviolet -- sweet summer child
[2026-6-26. : 10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
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