Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Scarab as a skill
Scarab as a skill
Oct 14 2007, 2:15 pm
By: Groovu  

Oct 14 2007, 2:15 pm Groovu Post #1



In my map, I am trying to make it so when you unload a unit, it'll move a scarab of a Computer player to Current player. I've got the transferring down, but I cannot get it to be given to the Current player. I have a trigger that says when you bring a scarab to the location the characters at, it'll be giving to the Current player. I can't tell if the scarab is mines though because on the map it doesn't have a color. Another note that might be useful, I have the Reavers attacking a unit that is blocked off by a Dark Templar, but it still should work the same way correct?
Another problem is when the scarab is transferred to me, it just flies towards the top left. Anyone know how I can overcome these problems?



None.

Oct 14 2007, 2:59 pm NudeRaider Post #2

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

HERE's a topic that pretty much answeres everything.

Sure blocking the scarab works fine.




Oct 14 2007, 3:11 pm JaFF Post #3



Scarabs Map
You can't give scarabs to another player, the only option is to have a computer player (that is in enemy status with the possible targets) control the scarab(s). If you don't want random, there is the Set Generic command...



None.

Oct 14 2007, 10:40 pm Falkoner Post #4



The only problem with using a computer is that the computer can sometimes splash you.



None.

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