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Modding Assistance
Modding Assistance
For giving or receiving assistance in making mods.
Moderators: Administrators, Global Moderators , Voyager7456
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Topic Replies Views Starter / Time Last Post

This is kinda annoying :/
 
11 4455 Feb 1 2010, 11:48 pm
Super Duper
Feb 3 2010, 10:44 pm
Sand Wraith

MPQDraft & Windows 7
 Does not boot
3 5755 Jan 30 2010, 12:22 am
GreatDragon
Jan 30 2010, 9:43 pm
ShadowFlare

Animation Woes
 Trying to replicate the missile turret...
15 8770 Jan 19 2010, 2:31 am
FoaS
Jan 26 2010, 8:24 am
FoaS

Zerg Morphing and Siege Mode
 Questions and Theories
16 6610 Mar 3 2009, 2:46 am
Sand Wraith
Jan 16 2010, 2:57 pm
Biophysicist

FireGraft Question
 I have a new button, but it doesn't do anything!
16 6925 Aug 26 2009, 12:24 am
Rawb
Jan 14 2010, 1:56 am
Pukito

Mods on Battle Chest Starcraft?
 Do they work or not?
5 3328 Jan 6 2010, 11:39 am
Darkmega
Jan 7 2010, 6:08 am
ShadowFlare

enabling noncasters to cast
 How do I do it?
5 3124 Jan 5 2010, 10:10 pm
tummychow
Jan 6 2010, 10:05 pm
Sand Wraith

Building Interceptors
 Help
9 4385 Dec 18 2009, 6:50 pm
Asgard
Jan 6 2010, 3:42 pm
tummychow

really quick question
 
2 3470 Dec 26 2009, 12:36 am
RoryFenrir
Jan 2 2010, 7:32 am
KooKsTeR

Vulture frag grenade hit
 What's the GRP?
2 2897 Dec 25 2009, 1:44 am
TriggR_HappE
Dec 25 2009, 4:19 am
TriggR_HappE

WinMpq issue
 
2 2667 Dec 23 2009, 2:12 am
Urahara
Dec 23 2009, 2:43 am
Urahara

unit size and armed civilian
 
9 3937 Dec 20 2009, 1:15 pm
guitarjohnny
Dec 21 2009, 3:51 am
Dungeon-Master

Creating Wireframes
 
6 3817 Dec 13 2009, 12:32 am
Juiz
Dec 13 2009, 8:53 pm
poiuy_qwert

Several modding questions
 Questions for a mod idea... rather a second try
10 4530 Dec 11 2009, 1:11 am
Ardis
Dec 13 2009, 4:02 pm
Ardis

GRP Problem
 Strange colours
2 3823 Dec 8 2009, 1:45 am
xAngelSpiritx
Dec 8 2009, 4:27 am
Corbo

[H]Campaign Extraction
 sc & bw story rip
10 5915 Nov 22 2007, 1:21 am
SpoR
Dec 3 2009, 9:11 pm
O)FaRTy1billion[MM]

PSI matrix/field provider (Pylon's ability)
 
2 3706 Dec 3 2009, 8:43 am
Mr_Grey
Dec 3 2009, 10:21 am
Mr_Grey

Making more than one infestable building?
 
11 6016 May 13 2009, 2:49 am
Mauron
Dec 3 2009, 9:50 am
Mr_Grey

Giving non-spellcasters spells
 Not enough energy... WTF
4 3566 Jun 6 2009, 9:15 pm
Biophysicist
Dec 3 2009, 9:44 am
Mr_Grey

How to make a ground unit to fly via buttons?
 Is there possible?
1 2688 Nov 28 2009, 2:47 pm
Asgard
Nov 29 2009, 12:11 am
Biophysicist

Isometric Viewpoint Angle
 
2 5057 Nov 22 2009, 7:08 pm
Lord_Jeremy
Nov 23 2009, 2:10 pm
Symmetry

SCD3 downrader problems
 Help
3 3075 Nov 21 2009, 1:41 pm
killamix1
Nov 22 2009, 7:29 am
Sand Wraith

Changing transparancy color
 Stupid question
2 3285 Nov 21 2009, 4:15 pm
Biophysicist
Nov 22 2009, 6:58 am
Corbo

Custom AI Scripts
 how can i use them in SC
3 5211 Nov 10 2009, 5:28 am
13Stallion
Nov 10 2009, 4:19 pm
Symmetry

Turret Issues
 Some unexpected crashes that bother me......
0 2657 Oct 27 2009, 4:05 pm
Yawgmoth
Oct 27 2009, 4:05 pm
Yawgmoth

grp help and img
 difrent outcome with grp
4 3046 Oct 27 2009, 4:46 am
SlayTek
Oct 27 2009, 2:45 pm
poiuy_qwert

Modding
 Should I?
3 2984 Oct 25 2009, 4:37 am
killamix1
Oct 25 2009, 5:14 am
Jack

Trouble with Goliath Turrets on heroes
 
11 6044 Oct 14 2009, 10:33 pm
Scoryth
Oct 20 2009, 4:27 pm
Scoryth

Firegraft Crashes Starcraft
 Even without any modifications.
19 9091 Oct 8 2009, 9:08 pm
Scoryth
Oct 13 2009, 3:58 pm
poiuy_qwert

how far can you mod SCBW's campaign
 need to know everything you can do
1 3193 Oct 9 2009, 4:55 pm
Ahli
Oct 9 2009, 5:20 pm
poiuy_qwert

Pages: < 1 « 11 12 13 14 1527 >

Members in this forum: None.

[03:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[08:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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