Staredit Network > Forums > Modding Assistance > Topic: MPQDraft & Windows 7
MPQDraft & Windows 7
Jan 30 2010, 12:22 am
By: GreatDragon  

Jan 30 2010, 12:22 am GreatDragon Post #1



Lately, I've ran into an issue but I'm not sure what's causing it but, MPQDraft does not work for me anymore. It's Starcraft Self Executing Patcher does not boot Starcraft. I downloaded a mod from SEN called Demon Wars and apparently it works. So I'm assuming there's another 'better' program to create Starcraft Self Executing Patchers.
Where can I find these?



None.

Jan 30 2010, 12:47 am Biophysicist Post #2



That mod's EXE was made with Firegraft, not MPQDraft, as evidenced by the edited Vulture minecount in one screenshot. Firegraft is a memory editor which produces EXEs which function just like a WinMPQ EXE, but have some extra functionality relating to memory editing. (Any serious modder in modern times relies heavily on this extra functionality.) Apparently older builds of Firegraft produce EXEs which do not run on Windows 7, but I've heard that more recent builds are compatible. I will run a check, please hold.

EDIT: PEAI works on Windows 7, at least. That mod was made with the most recent version of FG, so this says nothing about older mods.

Post has been edited 1 time(s), last time on Jan 30 2010, 1:00 am by TassadarZeratul.



None.

Jan 30 2010, 3:22 am GreatDragon Post #3



Problem solved, much appreciated.



None.

Jan 30 2010, 9:43 pm ShadowFlare Post #4



For MPQDraft, you do need to make sure you aren't using an old version. The official site for MPQDraft downloads is http://sourceforge.net/projects/mpqdraft/



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[03:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[08:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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