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Modding Assistance
Modding Assistance
For giving or receiving assistance in making mods.
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Topic Replies Views Starter / Time Last Post

Ha- here comes the spammer Angle Lock
 yet another problem, all direction attack.
11 4477 Jun 26 2009, 2:53 am
Angle Lock
Jun 27 2009, 5:45 am
Angle Lock

I know I should gather my questions up but...
 new things keep coming in, rifleman's reload.
13 4702 Jun 24 2009, 7:47 pm
Angle Lock
Jun 26 2009, 5:17 am
Angle Lock

Issues with Place COP
 
3 3096 Jun 24 2009, 4:53 pm
Mantis
Jun 25 2009, 10:50 pm
Lord_Jeremy

How to reproduce lurker's attack effect.
 Iscript studied, nothing learned.
8 4510 Jun 24 2009, 5:48 pm
Angle Lock
Jun 25 2009, 5:19 am
ShadowFlare

A mod related to Naruto
 Creative Modders needed
8 3472 Jun 24 2009, 3:35 am
Angle Lock
Jun 24 2009, 5:21 pm
ForTheSwarm

Plasma Drip (Unused Weapon)
 Refuses to be modded
14 7478 May 16 2009, 1:19 pm
ForTheSwarm
Jun 14 2009, 8:41 pm
Yawgmoth

SC1 Diatribe for Modders and Meleers
 
8 6146 Jun 11 2009, 8:39 pm
Banshee
Jun 14 2009, 6:17 pm
Mantis

Weird Iscript
 Unknown Opcode 0x54
13 5503 Jun 2 2009, 12:55 am
Lord_Jeremy
Jun 10 2009, 6:45 pm
Heinermann

Weapon Iscripting...
 
5 3675 Jun 5 2009, 7:51 pm
Pandut
Jun 5 2009, 11:28 pm
Pandut

Modify / Editing the standart melee-triggers
 how?
2 2080 May 31 2009, 5:52 pm
Devourer
May 31 2009, 11:48 pm
ForTheSwarm

DatEdit Error
 
4 2735 May 31 2009, 8:41 pm
PIESOFTHENORTH
May 31 2009, 10:06 pm
PIESOFTHENORTH

Modding Terrain/Unit Graphics
 
2 2396 May 30 2009, 5:44 am
Yossarian
May 31 2009, 8:42 am
Yossarian

Quick Question
 concerning the units of trgtrangecondjmp
3 2592 May 30 2009, 4:32 am
Lord_Jeremy
May 30 2009, 9:06 pm
Lord_Jeremy

Graphical Effect
 
5 3145 May 28 2009, 11:53 pm
Lord_Jeremy
May 30 2009, 7:42 pm
ForTheSwarm

IceCC Woes
 SOLVED
0 2361 May 29 2009, 12:25 am
Lord_Jeremy
May 29 2009, 12:25 am
Lord_Jeremy

IScript and addon questions
 
10 4030 May 14 2009, 1:19 am
Mauron
May 24 2009, 5:24 pm
xAngelSpiritx

lol Spanish stat_txt.tbl
 and listfile woes
6 5671 May 22 2009, 10:46 pm
Lord_Jeremy
May 23 2009, 7:15 pm
Lord_Jeremy

Help!
 My Command Center won't fly faster! FTL!
19 9521 May 19 2009, 5:32 pm
Pr0nogo
May 23 2009, 5:35 am
Pr0nogo

Broken IScript - ICE abuse makes IceCC fail
 read EOF in table before expected at 0xa74a
7 4036 May 10 2009, 11:37 pm
Praecipitator
May 12 2009, 10:11 pm
Hercanic

How do you create another siege tank unit?
 trying to get the thing to transform...
7 3211 May 7 2009, 11:35 pm
Angle Lock
May 12 2009, 1:14 am
ShadowFlare

Cast Mind Control and fire a weapon
 iscript leaves me in despair
14 7050 May 9 2009, 8:40 pm
Praecipitator
May 10 2009, 9:27 pm
Praecipitator

Limit Expander
 
4 3255 May 10 2009, 12:25 pm
Symmetry
May 10 2009, 2:19 pm
Symmetry

ID# List?
 
7 4415 May 5 2009, 6:40 pm
FlashBeer
May 6 2009, 9:52 am
BroodKiller

Modders Checklist, useful for all
 A Checklist For Mod Making
7 3866 Apr 30 2009, 3:20 am
RedSarge
May 6 2009, 9:50 am
BroodKiller

GREAT IDEA!!! (for advanced modders)
 How to make extra slots for new graphics (hardcore
23 7292 May 4 2009, 8:50 pm
Dominus Sacerdus
May 6 2009, 12:04 am
Biophysicist

New Q: Turning air unit into ground unit?
 
22 8805 Apr 22 2009, 8:48 am
TriggR_HappE
May 1 2009, 11:09 am
Hercanic

Starcraft MOD messed up!
 
16 5862 Apr 30 2009, 12:02 am
TheBillsta
May 1 2009, 4:37 am
Hercanic

Is there a way to make a science vessel fire?
 
26 12094 Apr 22 2009, 5:55 pm
Dominus Sacerdus
Apr 30 2009, 1:48 am
Dominus Sacerdus

Unit moving during an attack?
 
5 3433 Apr 28 2009, 6:35 am
FlashBeer
Apr 29 2009, 6:46 pm
Biophysicist

Extracting SC .GRPs?
 
3 3111 Apr 28 2009, 1:54 am
FlashBeer
Apr 28 2009, 3:02 am
FlashBeer

Pages: < 1 « 13 14 15 16 1727 >

Members in this forum: None.

[08:35 pm]
Ultraviolet -- :wob:
[11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
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