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Modding Assistance
Modding Assistance
For giving or receiving assistance in making mods.
Moderators: Administrators, Global Moderators , Voyager7456
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Topic Replies Views Starter / Time Last Post

Firegraft help
 
2 2221 Mar 23 2009, 7:12 pm
PIESOFTHENORTH
Mar 24 2009, 2:28 am
ForTheSwarm

ASM Help
 and StarCraft limits.
1 2351 Mar 21 2009, 7:33 pm
Sand Wraith
Mar 23 2009, 4:21 am
A_of-s_t

How do I make Siege Tanks attack Air?
 
6 3614 Mar 22 2009, 2:44 am
PIESOFTHENORTH
Mar 22 2009, 3:48 pm
PIESOFTHENORTH

Unselectable units
 I need to make one and I can't.........
6 3456 Mar 20 2009, 4:28 pm
Yawgmoth
Mar 21 2009, 5:55 pm
Yawgmoth

IScript opcodes
 Negative parameters
0 3651 Mar 16 2009, 9:48 pm
poiuy_qwert
Mar 16 2009, 9:48 pm
poiuy_qwert

Need to replace the Map Revealer
 Is it possible??
24 9746 Mar 3 2009, 5:21 pm
Yawgmoth
Mar 15 2009, 10:09 pm
Yawgmoth

Making attaking buildings
 SOLVED (by now)
20 7011 Mar 10 2009, 2:18 pm
Yawgmoth
Mar 15 2009, 8:54 pm
Yawgmoth

Plugin help
 ALMOST DONE WITH THIS STUPID THING...
15 5659 Mar 10 2009, 11:37 pm
Biophysicist
Mar 15 2009, 8:33 pm
Biophysicist

trgtarccondjmp, curdirectcondjmp - Help
 two IceCC opcodes.
1 2942 Mar 15 2009, 5:20 am
Sand Wraith
Mar 15 2009, 3:00 pm
FlyingHat

Looking for something...
 And having no luck...
13 5164 Mar 8 2009, 11:44 pm
Pandut
Mar 14 2009, 8:56 pm
ShadowFlare

3D Max (gmax)
 import .obj
6 4595 Mar 11 2009, 2:14 pm
Devourer
Mar 12 2009, 5:35 pm
NirvanaJung

Scout engine overlay crash
 
7 3615 Mar 8 2009, 12:20 am
TriggR_HappE
Mar 9 2009, 2:43 am
A_of-s_t

Civilian iscript
 
0 2873 Mar 7 2009, 12:30 am
Excalibur
Mar 7 2009, 12:30 am
Excalibur

code not working?
 
12 5155 Mar 6 2009, 10:20 am
thunderaga
Mar 6 2009, 10:44 pm
Corbo

Can Maelstrom be used to effect Mechanical?
 Or is it hard coded?
5 3471 Mar 6 2009, 9:05 am
SFSKabam
Mar 6 2009, 10:04 pm
Symmetry

Tank Turret positioning
 
3 2311 Mar 5 2009, 8:41 am
TriggR_HappE
Mar 6 2009, 2:24 am
TriggR_HappE

Help with an overlay remaining after death..
 
17 7955 Feb 10 2009, 3:20 am
bajadulce
Mar 6 2009, 12:01 am
ShadowFlare

gmax palette loading
 
6 3464 Feb 28 2009, 12:36 pm
Darkmapper
Mar 3 2009, 12:41 am
RoryFenrir

probaply a stupid question
 i couldnt find an answer anywhere so here it is
9 3893 Feb 28 2009, 1:05 pm
zedling
Mar 2 2009, 12:39 pm
Angle Lock

Finalizing Questions
 
14 5459 Feb 22 2009, 9:12 pm
RoryFenrir
Feb 27 2009, 4:19 am
RoryFenrir

Two Advanced Questions
 
13 4381 Feb 24 2009, 10:24 pm
A_of-s_t
Feb 27 2009, 3:45 am
O)FaRTy1billion[MM]

AI mods
 
10 4221 Feb 24 2009, 2:07 am
NightKev
Feb 24 2009, 9:49 pm
A_of-s_t

Modding Tuturial III help
 
9 3940 Feb 24 2009, 12:54 am
TriggR_HappE
Feb 24 2009, 9:21 pm
TriggR_HappE

still have unknowns
 
5 4084 Feb 23 2009, 10:27 pm
thunderaga
Feb 24 2009, 12:21 am
ShadowFlare

question
 
8 3578 Feb 22 2009, 8:21 pm
thunderaga
Feb 23 2009, 12:24 am
Corbo

Help Mah Trigs!
 
37 12784 Feb 19 2009, 1:20 am
Syphon
Feb 22 2009, 10:00 pm
bajadulce

Problem with Lurker (Solved!)
 Yahoo! A Hero lurker!
11 5620 Feb 17 2009, 6:16 pm
Yawgmoth
Feb 19 2009, 8:14 pm
Yawgmoth

useless?
 
7 4363 Feb 18 2009, 12:36 am
thunderaga
Feb 19 2009, 3:17 pm
Corbo

Editing Upgrades/Technoligies/Abilities.
 
16 5087 Feb 17 2009, 10:48 pm
Keirebu
Feb 18 2009, 11:52 pm
Syphon

ingame screen cursors. SOLVED DO NOT LOCK :)
 palmm\arrow.grp doesn't match palmm\backgnd.pcx
7 4370 Feb 17 2009, 6:23 am
bajadulce
Feb 17 2009, 6:53 pm
bajadulce

Pages: < 1 « 15 16 17 18 1927 >

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[11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
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