question
Feb 22 2009, 8:21 pm
By: thunderaga  

Feb 22 2009, 8:21 pm thunderaga Post #1



anyway to expand the sprite limit?



None.

Feb 22 2009, 8:25 pm Biophysicist Post #2



I believe DoA wrote a limit expander. Google it.



None.

Feb 22 2009, 10:01 pm Sand Wraith Post #3

she/her

To my knowledge, the Sprite Limit Expander was written by DoA for SCBWv1.10, and was a plug-in for StarGraft (or MPQDraft, can't remember >>). According to IskatuMesk, it's highly volatile and tends to crash unexpectedly. And rewriting or fixing it would take many hours of code-sifting, so DoA probably isn't going to do a rewrite...




Feb 22 2009, 10:05 pm Biophysicist Post #4



I think Mesk used the expander a lot more than DoA intended it to be used. It should probably work fine if you only use it once. I'm not sure of this, but I think it's correct. Asking Mesk and/or DoA would be a good idea, but you could just test it...



None.

Feb 22 2009, 10:07 pm bajadulce Post #5



The Sprite limit expander was built for both Memgraft1.10 plugin and Mpqdraft.

It is said to be unstable, but almost everything is unstable according to Mesk. I don't know what tests he did to come to this conclusion, but I wouldn't write it off until you did a controlled test on a SMALL mod that doesn't have so many variables so that you can guarantee that the crash is attributed to a failed sprite limit expander. ... Or unless DofA just says it is. :)



None.

Feb 22 2009, 10:30 pm Biophysicist Post #6



I asked DoA if the limit expander was stable. This was his response:

Quote from name:DiscipleOfAdun
not completely. it still crashes every once in a while. that normally happens when the map completely fills up and a search executes a buffer overrun that I cannot seem to find how to stop from happening.




None.

Feb 22 2009, 10:44 pm A_of-s_t Post #7

aka idmontie

I believe it only crashes when you spam the map full of Bloodmoons and the like in ITAS. And I mean SPAM, as all 8 players hit the unit limei with nothing but Bloodmoons and have them all fire at once.



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Feb 22 2009, 11:48 pm Biophysicist Post #8



In that case, wouldn't setting the supply cap at 100 fix the problem?



None.

Feb 23 2009, 12:24 am Corbo Post #9

ALL PRAISE YOUR SUPREME LORD CORBO

Quote from A_of-s_t
I believe it only crashes when you spam the map full of Bloodmoons and the like in ITAS. And I mean SPAM, as all 8 players hit the unit limei with nothing but Bloodmoons and have them all fire at once.
I actually lol'd so bad at this.

Anyway, I believe DoA tried to "update" the 1.10 to 1.11b? If I remember correctly althought THAT one was more unstable than 1.10 version one.



fuck you all

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[11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
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